ETC_collection

Welcome

The ETC brings together senior executives from the entertainment, consumer electronics, technology, and services industries to discuss and importantly, to act upon, topics related to the creation, distribution, and consumption of entertainment content. The ETC, an organization within the USC School of Cinematic Arts, helps drive collaborative projects among our member companies, and also brings next generation consumers to the table to understand the impact of new technology on all aspects of the entertainment industry – technology development and implementation, the creative process, and existing business models.

 
Consumer 3D Experience Lab

Consumer 3D Experience Lab

The Consumer 3D Experience Lab is an evolving showcase of state-of-the-art products and services targeted to the consumer 3D entertainment market; including in-home, personal device, and public space / advertising 3D experiences. Visitors can mix and match the elements of their demonstration from a menu of content and equipment.

 
imf

Interoperable Master Format

The goal of the Interoperable Master Format (IMF) project is to develop a voluntary specification for an interoperable set of master files (and associated metadata) to enable standard interchange and automated creation of downstream distribution packages. The draft specification can be downloaded here.

 
Weekly Digital Feedback Sessions

Weekly Digital Feedback Sessions

Each week, ETC interviews 25-30 next-generation consumers at USC and asks them questions about media, devices, and consumption habits. Our goal is to get qualitative data and to spot trend-setting behavior. These explorations bring our sponsors in touch with an crucial segment of their audience, and provide depth and texture to the quantitative data they receive from other sources. This feedback and quick-response capability gives ETC’s sponsors timely and relevant feedback to use in their product plans.

 
Platinum_members

Sponsors

The overall direction of the ETC and the projects that are undertaken are defined by the organization’s Board of Directors. Board members are C-level executives or their direct reports. The Board approves projects to be worked on by the Technical Advisory Board (TAB), Market Research and Trends Advisory Board (MRTAB) and the ETC staff, and monitors their progress.

 
Ameritrade

ETC and Hollywood Studios’ request for industry feedback covered by Businessinsider, Ameritrade, Congoo and others

The Entertainment Technology Center @ USC (ETC@USC), www.etcenter.org, announced that it is seeking broad multi-industry feedback for the Interoperable Master Format (IMF) draft specification. Over the last year, the ETC@USC has hosted the IMF project seeking to develop a voluntary specification for an interoperable set of master files (and associated metadata) to enable the interchange [...]

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Marketwire

ETC@USC and Hollywood Studios Circulate a Draft of the Interoperable Master Format Specification Seeking Commentary

LOS ANGELES, CA–(Marketwire – August 31, 2010) –  The Entertainment Technology Center @ USC (ETC@USC), www.etcenter.org, announced that it is seeking broad multi-industry feedback for the Interoperable Master Format (IMF) draft specification. Over the last year, the ETC@USC has hosted the IMF project seeking to develop a voluntary specification for an interoperable set of master files [...]

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MercuryNews

Bryan Gonzalez of the Entertainment Technology Center@USC comments on Apple’s strategy

Despite the high stakes, Apple may bide its time, said Bryan Gonzalez of the Entertainment Technology Center at the University of Southern California. “Out of all the companies out there, Apple is the most patient,” he said. “They take their time and get all their ducks in a row. That’s what they are doing.” Read [...]

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CNNTech

CNN/CNET article quotes Phil on use of 3D in storytelling

“The end game is to make (3D) not a special effect but a key resource in the storyteller’s tool kit,” said Phil Lelyveld, who manages the Consumer 3D Experience Lab at the Entertainment Technology Center @ USC. That means getting to a place where 3D is done subtly and in a way that makes entertainment [...]

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CSMonitor

Christian Science Monitor quotes David in its article “Google TV: why Hollywood isn’t running scared”

The most infamous faux pas of the past few decades is the studios’ collective effort to quash the VCR in its infancy, a battle that went all the way up to the Supreme Court in 1980. The videotape and DVD market went on to become a major economic boon to the entertainment industry of the [...]

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CNet

CNET quotes Phil in article about 3DTV adoption

SAN JOSE, Calif.–Even if “Piranha 3D” has a modestly successful box-office debut this weekend, it could in the long run do more damage to the hopes of 3D TV makers than good. The more 3D movies available, the better is what the consumer electronics industry’s strongest proponents of 3D would say. After all, the more [...]

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