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Jim Dorey's Best 3D Movies Of 2011!!

[Market Saw]

Here’s my annual look at the best of the best 3D movies of 2011! Of course it is solely my opinion and I am seeking your thoughts in the comments.

I wanted to distinguish a few things, like the best native 3D, converted 3D, animated 3D and then combine them all into one top ten list that ALSO considers how well the story was delivered. We may be a 3D site, but a bad movie made with great 3D is still a bad movie.So hopefully these lists help a bit!

Oh and I put them in reverse order to add some dramatic flare… 😉

Here’s my list of the 6 best native 3D movies of 2011 (not considering story):
6. DRIVE ANGRY
5. THE DARKEST HOUR
4. THE THREE MUSKETEERS
3. PIRATES OF THE CARIBBEAN: ON STRANGER TIDES
2. TRANSFORMERS: DARK OF THE MOON
1. HUGO

My list of the 6 best 3D animation movies of 2011 (not considering story):
6. HAPPY FEET 2
5. CARS 2
4. RIO
3. KUNG FU PANDA 2
2. PUSS IN BOOTS
1. THE ADVENTURES OF TINTIN (it’s hard to place a category on this!)

My list of the 6 best 3D conversion movies of 2011 (not considering story):

So here’s my ALL-IN TOP TEN LIST (CONSIDERING THE STORY):

And special distinction for CAVE OF FORGOTTEN DREAMS as the best 3D documentary.

Read the full story here: http://marketsaw.blogspot.com/2011/12/jim-doreys-best-3d-movies-of-2011.html

LG Intros New 3D Glasses for 2012 (Passive)

[High Def Digest]

Among the new designs is a pair of clip-on lenses and one designer frame.

LG has announced a few new styles of 3D glasses for 2012 and each brings something a little different to the mix.

The F310 is a more standard pair of passive 3D glasses but with an added curve to better match the wearer’s face. It’s also 20 percent lighter than last year’s model, putting it at just 13.5 grams.

LG’s F360 boasts a half-rim frame thanks to designer Alain Mikli. Like the 310 model, these are curved for better vision and comfort.

One boon for glasses-wearers is the F320, a set of clip-on lenses that turn your regular glasses into 3D glasses. It’s a really nice new product and will – assuming the price is right – almost certainly sell to those watching 3D movies in theaters and not just home theater buffs.

See the original post here: http://www.highdefdigest.com/news/show/Passive_3D/3D_Glasses/LG/LG_Intros_New_3D_Glasses_for_2012/8392

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Specification for Naming VFX Image Sequences Released

ETC’s VFX Working Group has published a specification for best practices naming image sequences such as plates and comps. File naming is an essential tool for organizing the multitude of frames that are inputs and outputs from the VFX process. Prior to the publication of this specification, each organization had its own naming scheme, requiring custom processes for each partner, which often resulted in confusion and miscommunication.

The new ETC@USC specification focuses primarily on sequences of individual images. The initial use case was VFX plates, typically delivered as OpenEXR or DPX files. However, the team soon realized that the same naming conventions can apply to virtually any image sequence. Consequently, the specification was written to handle a wide array of assets and use cases.

To ensure all requirements are represented, the working group included over 2 dozen participants representing studios, VFX houses, tool creators, creatives and others.  The ETC@USC also worked closely with MovieLabs to ensure that the specification could be integrated as part of their 2030 Vision.

A key design criteria for this specification is compatibility with existing practices.  Chair of the VFX working group, Horst Sarubin of Universal Pictures, said: “Our studio is committed to being at the forefront of designing best industry practices to modernize and simplify workflows, and we believe this white paper succeeded in building a new foundation for tools to transfer files in the most efficient manner.”

This specification is compatible with other initiatives such as the Visual Effects Society (VES) Transfer Specifications. “We wanted to make it as seamless as possible for everyone to adopt this specification,” said working group co-chair and ETC@USC’s Erik Weaver. “To ensure all perspectives were represented we created a team of industry experts familiar with the handling of these materials and collaborated with a number of industry groups.”

“Collaboration between MovieLabs and important industry groups like the ETC is critical to implementing the 2030 Vision,” said Craig Seidel, SVP of MovieLabs. “This specification is a key step in defining the foundations for better software-defined workflows. We look forward to continued partnership with the ETC on implementing other critical elements of the 2030 Vision.”

The specification is available online for anyone to use.

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