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3D helps drive global box office to $31.8 billion

The global box office hit a record $31.8 billion in 2010, growing 8 percent from the year before on the strength of 3D ticket sales and a hot Asia-Pacific market, a Hollywood industry group said on Wednesday.

But U.S. and Canadian movie ticket revenues were flat at $10.6 billion, according to the Motion Picture Association of America, which represents major U.S. film studios in government and business affairs.

The Asia-Pacific region saw the most growth in ticket sales with a 21 percent hike, and China accounted for a sizable chunk of that increase, the MPAA said.

“Despite a weak economy, shifting business models and the ongoing impact of digital theft, we had another record year at the global box office driven by growth outside the U.S. and Canada,” Bob Pisano, president and interim CEO of the MPAA, said in a statement.

While the U.S. and Canada was flat, that market also benefited from consumers’ taste for 3D films, as one in three people saw a 3D film in 2010, the MPAA said.

Movies in 3D made up 21 percent of U.S. and Canada ticket sales, accounting for a total of $2.2 billion.

In a negative sign for the industry, the total number of tickets sold in the U.S. and Canada declined 5 percent to 1.34 billion, the MPAA said. In an ironic twist, the total number of moviegoers was actually up slightly, but those people going to movies saw fewer films.

The average ticket price for the U.S. and Canada climbed to $7.89 from $7.50 the year before, which made for flat box office revenues despite the decline in attendance.

See the original post here: http://www.reuters.com/article/2011/02/23/us-boxoffice-idUSTRE71M72T20110223

Bieber Bonus only in 3D

The Farrelly brothers’ R-rated comedy “Hall Pass” is on track to win the weekend box office race, while Paramount’s Insurge Pictures releases an updated version of “Justin Bieber: Never Say Never” in a maverick move designed to encourage repeat viewing.

“Justin Bieber: Never Say Never Director’s Fan Cut,” boasting 40 minutes of new footage, will only play in 3D theaters. Movie’s gross ticket sales are a healthy $52.9 million as it heads into its third weekend in U.S. and Canadian theaters. The original version will continue to play in regular theaters.

Read the full story here: http://www.reuters.com/article/2011/02/25/us-boxoffice-idUSTRE71M72T20110225

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Specification for Naming VFX Image Sequences Released

ETC’s VFX Working Group has published a specification for best practices naming image sequences such as plates and comps. File naming is an essential tool for organizing the multitude of frames that are inputs and outputs from the VFX process. Prior to the publication of this specification, each organization had its own naming scheme, requiring custom processes for each partner, which often resulted in confusion and miscommunication.

The new ETC@USC specification focuses primarily on sequences of individual images. The initial use case was VFX plates, typically delivered as OpenEXR or DPX files. However, the team soon realized that the same naming conventions can apply to virtually any image sequence. Consequently, the specification was written to handle a wide array of assets and use cases.

To ensure all requirements are represented, the working group included over 2 dozen participants representing studios, VFX houses, tool creators, creatives and others.  The ETC@USC also worked closely with MovieLabs to ensure that the specification could be integrated as part of their 2030 Vision.

A key design criteria for this specification is compatibility with existing practices.  Chair of the VFX working group, Horst Sarubin of Universal Pictures, said: “Our studio is committed to being at the forefront of designing best industry practices to modernize and simplify workflows, and we believe this white paper succeeded in building a new foundation for tools to transfer files in the most efficient manner.”

This specification is compatible with other initiatives such as the Visual Effects Society (VES) Transfer Specifications. “We wanted to make it as seamless as possible for everyone to adopt this specification,” said working group co-chair and ETC@USC’s Erik Weaver. “To ensure all perspectives were represented we created a team of industry experts familiar with the handling of these materials and collaborated with a number of industry groups.”

“Collaboration between MovieLabs and important industry groups like the ETC is critical to implementing the 2030 Vision,” said Craig Seidel, SVP of MovieLabs. “This specification is a key step in defining the foundations for better software-defined workflows. We look forward to continued partnership with the ETC on implementing other critical elements of the 2030 Vision.”

The specification is available online for anyone to use.

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