News Stories

Times Square Warps into Mario's 3D World

[Press Release]

New Yorkers are Invited to Play Inside Mario’s World on Nov. 12 for an Advance Look at Super Mario 3D Land for Nintendo 3DS

To celebrate the launch of the Super Mario 3D Land(TM) game for the Nintendo 3DS(TM) hand-held system, Nintendo is giving fans in New York City a rare opportunity to experience how 3D significantly enhances and reinvents the beloved Mario gaming experience. Anyone who visits Times Square on Nov. 12 will be invited to play inside Mario’s 3D world with life size warp pipes, trampoline coin jumps and a flag pole finale! Consumers will also have a special opportunity to play Super Mario 3D Land in advance of its official Nov. 13 release date.

Among Mario’s World 3D game-play experience, attendees will also be able to enjoy:

— A performance from a mass group of Nintendo characters at the start of the event

— A set of exclusive Tanooki ears and tails as featured in the original franchise, rewarded to fans onsite throughout the event (available while supplies last).

— A “Mushroom Kingdom” Pizza truck nearby offering free mushroom pizza slices to the first 1,000 consumers onsite that tweet using the #SuperMario3D hashtag.

— Additionally, in advance of its official Nov. 13 release date, Nintendo is rewarding its biggest fans in attendance with an exclusive limited early sale of the game at Toys “R” Us located in Times Square on Nov. 12.

Read the full (formated) press release with details here: http://www.marketwatch.com/story/times-square-warps-into-marios-3d-world-2011-10-27

YOUTUBE CHANNELS

Our Youtube channel can be found here
Watch the vNAB videos below

SOUNDCLOUD TALKS

MISSION

  • To advance technology and innovation within the entertainment industry
  • To provide a neutral setting for the entertainment industry, technology and electronics companies and to identify and discuss pressing issues
  • To understand the impact of technology on the consumer experience and the creative process
  • To connect and leverage the University of Southern California’s extensive research facilities, faculty and student body with companies
  • To provide insight about emerging consumer habits
  • To convene industry peer groups and partners to share knowledge and experience
  • To create an environment for testing and evaluation of proposed technology solutions
  • To help identify new business models for the entertainment industry
  • To improve the consumer experience and advance the art of entertainment as the 21st century unfolds

ETC Events

 

ETC Quarterly Board Meeting (closed meeting)
(March 6)


ETC Quarterly All Members Meeting (closed meeting)
(March 21)