News Stories

James Cameron to headline IBC

[TVB Europe]
Director James Cameron and his business partner Vince Pace will deliver a conference session at IBC evangelising 3DTV production methods just as they did at NAB earlier this year.
The CAMERON-PACE Group, which launched at NAB targeting the 3DTV market is looking to secure a base and partnerships in Europe. Cameron will also use the occasion to pitch his belief in high frame rate capture and projection for 3D movies.  …
3D Live at the Big Screen considers what it takes to deliver good live 3D sport, music or theatre including depth budget management and how to avoid dwarfism in the company of 3ality Technica CEO Steve Schklair.
The debate moves on to the challenges that multiple screens add to the 3D production process. If your programme is going to be seen on everything from a tablet to an Imax screen, what fine tuning do you need for each resolution, and how practical is this work? …

Panasonic Develops Compact, Twin-Lens 3D Digital Camera with 3D HD Video Capability

[Press Release]

Panasonic today announced the development of a twin-lens 3D digital camera, complete with 3D HD video capability. The new LUMIX 3D prototype will be on display at IFA 2011, one of the world’s largest electronics shows, from September 2-7, 2011, in Berlin, Germany.  IFA conference attendees can visit the Panasonic booth at Messe Berlin, Hall 5.2

The new 3D digital camera will also shoot 2D photos and HD video. With its 3D still and video capabilities, the compact camera will allow users to take 3D photos and 3D HD videos, while further expanding the world of consumer 3D entertainment.

The LUMIX 3D camera’s compact size was achieved by employing two recently-developed 4x zoom lenses with thin, folded optics, which allow users to capture crisp and clear photo and video footage even from afar. The optical zoom system enables highly-versatile 3D shooting from wide angle to telephoto while the Optical Image Stabilization works during both 2D and 3D shooting to produce high-quality photos and videos with minimal blurring. The unique, twin-lens design further helps in providing stunning, high-resolution 2D photos while shooting 2D videos instantaneously. Using the side-by-side method, the camera can also capture 3D HD videos in AVCHD format.

The versatility of the 3D capture technology allows users to quickly go from shooting photos and videos to viewing them. Working synergistically with other Panasonic products, the new camera allows photos and videos to be easily viewed on a VIERA 3D TV with the simple insertion of the SD memory card into the TV’s SD card image viewer slot or by connecting the camera to the TV with an HDMI cable.

For more information about Panasonic LUMIX digital cameras, please visit www.panasonic.com/lumix. This Panasonic 3D camera is expected to be available in Winter 2011-12.  Further product specifications will be announced at a later date.

See the original post here: http://www.dpreview.com/news/1108/11083110panasonic3dcamera.asp

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Data & Analytics Project

The Storytelling Cipher: Mapping Precise Story and Character Mechanics to Box Office Returns

Our Data & Analytics Project held “The Storytelling Cipher: Mapping Stories & Characters to Box Office Revenue” Tuesday, December 6, 2016 at the USC School of Cinematic Arts.

This study leverages the Dramatic taxonomy of film narrative to infer which scene-level character and story attributes generate more box office returns, by genre. We are extending this study to ads and movie trailers.

The project researchers used machine learning to map 70+ story attributes for 300 films to their box office returns to extract which story mechanics or character features in film generated the most revenue. This was the first time granular story and character mechanics have been used to predict box office returns, which opens up many avenues to make more data-driven creative and development decisions throughout the industry.

What’s a good story? The question has been hanging without a scientific answer since the dawn of man. It seems that a story’s lack of clear mathematical structure and universal taxonomy would relegate such classification of stories to the qualitative – and highly subjective- empire of critics and … people.

Until now.

The event presented results from the research, discussed applications for the development and creative process, and outlined next steps.

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