Tag Archives: movie
poc2al

‘Pirates of the Caribbean’s’ Low 3D Numbers in U.S. Could Be Wake-Up Call to Hollywood

[by Pamela McClintock, The Hollywood Reporter]
This summer will put 3D to the test, with some saying America’s appetite is waning because of the extra cost of a ticket.
Is the summer box office turning out to be a high-stakes showdown over 3D?
This week, debate erupted across Hollywood over the fact that a majority of moviegoers in North America chose to see Disney’s Pirates of the Caribbean: On Stranger Tides on conventional screens and not shell out the extra money for a 3D ticket.

That’s a first for a major studio tentpole. Usually, 55% to 65% of a film’s opening weekend gross at the domestic box office comes from 3D screens. For Pirates, just 47% saw it in 3D.

Some say Pirates is nothing short of a wake-up call and that the appetite for 3D is waning in the U.S. because of the extra cost of a 3D ticket. But others insist that’s not the case. One point everyone agrees on — more and more, companies must market the 3D aspect when plugging a movie.

Overseas, it’s a different story. The appetite for 3D is virtually insatiable in such territories as Russia, China and Brazil. That’s a big reason why the fourth Pirates film scored the biggest international opening of all time at $260.4 million.

Fueled by its foreign performance, Stranger Tides is expected to jump the $400 million mark at the worldwide box office on Wednesday, less than a week into its release. In the U.S., Stranger Tides opened to a perfectly respectable $90.1 million, although Disney would have liked to hit $100 million.

By its own admission, Disney didn’t heavily promote the fact that Stranger Tides was in 3D.

Paramount is taking the opposite approach with Michael Bay’s summer tentpoleTransformers: Dark of the Moon, which like Stranger Tides is the first title in its franchise to be in 3D. Last week, Paramount partnered with THR to host a conversation between Bay andJames Cameron, considered the godfather of modern-day 3D.

At the event, Paramount showed 18 minutes of footage from Transformers. Two days later, a 3D trailer of Transformers, which bows July 1, went out with Stranger Tides.

“Inside the U.S., people need to be convinced why they should see a movie in 3D,” one Paramount executive said.

Likewise, Warner Bros. is touting the 3D element in promoting Harry Potter and the Deathly Hallows Part 2, saying that fans of the franchise should “complete the journey in 3D.” UnlikeTransformers or Stranger Tides, Deathly Hallows wasn’t shot in 3D but converted after the fact.

The summer is full of other 3D titles, including Kung Fu Panda 2, which opens Thursday; Green LanternCaptain America: The First Avenger; and The Smurfs.

“Because one movie didn’t live up to expectations, it’s too early to announce the demise of 3D. It just doesn’t make sense,” another studio executive cautioned. “If a pattern develops, then you say there’s been an adjustment.”

See the original post here: http://www.hollywoodreporter.com/news/pirates-caribbeans-low-3d-numbers-191772

assassinscreed2

Ubisoft moving ahead with 3D “Assassin’s Creed,” “Splinter Cell” films

[By Sean O’Connell, HollywoodNews]

Hollywoodnews.com: Movie adaptations of popular video games are nothing new. They trace as far back as “Super Mario Brothers,” and include such in-development titles as “Uncharted: Drake’s Fortune” and the next “Resident Evil” installment.

But a longstanding video game developer is about to toss its hat into the ring, and it’s bringing a few anticipated projects along for the ride.

Ubisoft Motion Pictures, part of the Ubisoft video game publishing division, revealed plans to produce 3D films of their popular games “Assassin’s Creed,” “Splinter Cell” and “Ghost Recon” to Variety.

“Our strategy is not to diversify but to bolster the appeal of our franchises — that’s why we want to make sure our films will reflect the brands accurately and consolidate our fan base while expanding beyond the games’ primary target audience,” said Jean de Rivieres, senior VP of international marketing and distribution.

“Splinter” and “Ghost” seem easier to replicate, given the fact that they are “Bourne”-inspired shooter games set around military conflict. Recreating the world of “Assassin’s Creed,” which takes place in Renaissance-era Italy, would appear much more difficult. Yet the execs at Ubisoft say they will have a script ready “by the end of the year,” and they plan to travel to Hollywood in June to begin meeting with interested studios.

See the original post here:  http://www.hollywoodnews.com/2011/05/16/ubisoft-moving-ahead-with-3d-assassins-creed-splinter-cell-films/

foosball

Campanella kicks up ‘Foosball 3D

Animated pic enters market at Cannes

[By John HopewellCharles Newbery, Variety]

Years in the making, Juan Jose Campanella’s animated movie “Foosball 3D,” his follow-up to “The Secret of Their Eyes,” is now being brought onto the market at Cannes, with Spain’s Film Factory tying down international rights.

Budgeted around $14 million-$15 million, “Foosball” is the biggest film currently coming out of Latin America.

But it’s far more than that: It combines the talents of Campanella, who not only directs but writes, and “Despicable Me” originator Sergio Pablo, who provides 20-25 minutes of animation via his Spanish studios.

Also, it’s backed by two of Spain’s biggest film-TV heavyweights — pic production powerhouse Antena 3 Films, run by Mikel Lejarza and Mercedes Gamero, and conglom Prisa, via Plural Jempsa, headed by Jorge Estrada Mora.

Put together, the talent and backing makes “Foosball” a new flagship for a Spanish world animation movie industry.

Set against a soccer background, the most international of sports, and being an animated feature, the least local of film types, “Foosball” clearly targets an international audience. It follows a boy who, with the help of table football figures that come to life, takes on a star soccer pro to save his hometown.

“Foosball,” said Estrada, “is a coming of age film with touches of ‘The Dirty Dozen.’” It is produced by Argentina’s Jempsa, Spain’s Plural-Jempsa, a Prisa company, and Antena 3 Films. Exec producers are Campanella’s Buenos Aires-based 100 Bares, Gaston Gorali’s Catmandu and Gustavo Ferrada in Spain.

Added Estrada, “We’re attempting to create an animation industry in Latin America, a 3D animation base that could be the seed of something.”

See the original post here:  http://www.variety.com/article/VR1118037012

DCPHerzog2

Illuminating ‘Cave of Forgotten Dreams’

 

[by John Merli, Digital Content Producer]

[Story submitted by Rob Scott]

The writing was on the wall — or rather, drawings and artifacts were on the walls of the historic caves of southern France — in the latest project from acclaimed documentarian Werner Herzog. The first major documentary shot in 3D, Cave of Forgotten Dreamspremiered in theaters in 30 U.S. markets in early May. It will eventually air on The History Channel.

The inspiration for the documentary stems from an article published in The New Yorker that caught the eye of the film’s producer, Erik Nelson, who, with Herzog, took advantage of unprecedented French government-sanctioned access to the renowned Chauvet-Pont-de-d’Arc cave art discovered in 1994 and dating back some 32,000 years.

“I immediately thought it would be a good subject for a Werner Herzog film,” Nelson says, “without knowing anything about Werner’s interest in the subject, and was later surprised to discover his similar passion for cave art.” As it turns out, in an aura of serendipity, Herzog himself vividly recalls first seeing cave art, in a book in a storefront window as a child. After more than half a year of working odd jobs, he saved up enough money to buy the book with a picture of a horse from the Lascaux caves on it.

Thus, the award-winning documentarian of such acclaimed films asThe Wrath of God, Grizzly Man and Bad Lieutenant: Port of Call New Orleans required little coaxing to pursue Cave as his next cinematic mission — after all, the Chauvet Cave contains some of the oldest examples of human art ever discovered — but deciding how to capture it was entirely another matter.

 

Herzog had never been a big fan of three-dimensional imaging — and, generally speaking, still isn’t. But for this project, producer Nelson thought differently. “I felt this subject really demanded the use of 3D,” he says. “It was more a question of, How could we possibly produce it without using 3D? We’re taking the audience into a very limited space where normally they cannot go themselves, and so it was mandatory for me that we take them there as effectively as possible.”

Nelson wound up taking Herzog to the movies to see the James Cameron 3D blockbuster Avatar, and while Herzog did not become a big fan of the sci-fi adventure itself, Nelson says the filmmaker did recognize the added value that the 3D process could bring to certain rare projects.

Difficult Shoot Environment
Because of the physically restrictive shooting environment and a list of protocols the crew had promised to follow — which forbid typical heat emissions from heavy lighting, for example, and greatly restricted shooting hours — Herzog, cinematographer Peter Zeitlinger and the rest of the crew had their work cut out for them.

“The first time we entered the cave, we had to shoot right away. There was no scouting beforehand,” Zeitlinger explains. “Werner Herzog was the only one from the crew who had seen the cave, a few months earlier. We carried this clumsy mirror rig that had proven itself over several commercials in studio conditions, but after a few meters from the entrance to the cave, we decided to leave it behind because it was not possible to squeeze it into the narrow tunnel.” The smallest cameras available that could provide 2K resolution were Silicon Imaging SI-2K units, he says.

“Since we had only a few hours for the whole film to shoot, we had to shoot no matter what,” says Zeitlinger. “Werner said, ‘Take gaffer tape, some glue or something, [and] put the cameras side by side and let’s go.’ But after a moment Werner handed me two [Manfrotto] Magic Arms. I ripped the cameras out of the mirror rig and fixed them side by side on the Magic Arms. Ten minutes later we started to shoot the secret paintings of the cave. I shot from the hip without a viewfinder. We skipped the complicated alignment of the 3D cameras and fixed it later, at night, with the help of CineForm.”

 

The 3D aspect required other makeshift solutions. “We found a local [blacksmith] who milled an aluminum bar with several holes and slots so we could mount the cameras at least at the same horizontal level side by side,” says Zeitlinger. “The angulations and the intraocular distance could be [adjusted] easily and quickly by loosening one of the screws before every shot. I was flexible for every distance and every focal length, and very quickly got the feeling for the right adjustment without any complicated formulas and calculations. The next day we mounted two GoPro cameras on the new bar, [but] no frame lock was possible,” Zeitlinger says.

In order to get the side-by-side lenses closer, Zeitlinger turned one of the cameras upside down. Later, he says, they discovered the cameras used rolling shutters, which caused deformed objects in panning shots and other movements. Also, the motion artifacts were different in the left- and right-eye shots. “So we called on Kaspar Kallas of DigitalSputnik in Estonia to try to solve that problem with a software solution. In the end, they dealt with the moving objects manually in every frame,” Zeitlinger says.

Skybot to the Rescue
Some of the most impressive shots in the documentary, which were mistaken by some film reviewers as “soaring crane shots,” were the result of the latest generation of “skybot,” courtesy of Jonathan Watts at British Technical Films. “We had almost finished building the skybot prototype — a flying hexacopter camera platform — at the beginning of the shoot in France. And since it might be useful, it went in the van with the rest of the kit,” Watts says. “The idea was to design and build a small and highly stable radio-controlled flying machine around a camera, rather than trying to stick a camera on something that could fly.”

The result, says Watts, was a three-armed hexacopter giving a 120-degree view between the arms — with no blades above the camera lens to flicker shadows across the lens. Chris Watts, Jonathan’s son, mounted a pair of GoPro cameras on the skybot with a bent piece of aluminum and some industrial-strength Velcro, and gave it a go. “Although the results were not completely clean due to the crude mount, the images were very different from anything anyone was expecting,” says the elder Watts. The film opens and closes with skybot footage.

“3D is challenging at times, without trying to do it inside a dark hole in a cliff somewhere in France,” Watts says.

See the original post here:  http://www.digitalcontentproducer.com/fieldprod/revfeat/illuminating_cave_of_forgotten_dreams/

chineseporn

Cannes 2011: 3-D Sex From Hong Kong

 

[by Karin Badt, Assoc Prof of Cinema and Theater in Paris, Huffington Post]

While artsy auteur films are the trademark of the Cannes film festival, some movies here on the market have a less than lofty goal: to make money and gain the dollars of the masses. The new Hong Kong 3-D erotic movie, 3D Sex and Zen: Extreme Ecstasy, by director Christopher Sun, is a case in point. Heralded as an extravaganza of orgies set in Ming Dynasty China, the movie (as the producer proudly told me) has already grossed more than 36 million Hong Kong dollars, breaking the box-office numbers of the release ofAvatar the first day screened. Already distributed in Australia, New Zealand, Singapore and South Korea, the film may yet reach US audiences in the fall.

It has a bit of everything, director Sun eagerly told a group of journalists sitting together on comfy couches in a suite in a fancy hotel here in Cannes: “a lot of comedy, plot, sexy acting, kung fu fighting and flying daggers.” It also has a lot of sex, but “no intercourse” and “no erect penises”, because of the censorship code of the Chinese government. There is also no homosexuality portrayed — as this would “repel audiences”, the director noted — but a bit of lesbian sex, because that is accepted by the mainstream.

Lead actress, the winsome Saori Hara, chosen, said the director, because she is “very young, very cute, and enthusiastic”, said she didn’t mind being nude in the film, and actually enjoyed the scenes, especially — her favorite — sex on a swing, because “it was fun” (she giggled).

She found most difficult the scene where she is tattooed with snakes.

See the original post here:  http://www.huffingtonpost.com/karin-badt/cannes-2011-3d-porn_b_862012.html

Upcoming 3D Release Schedule (Box Office Mojo)

 

 

[From Box Office Mojo]

Priest SGem 5/13/11
Pirates of the Caribbean: On Stranger Tides BV 5/20/11
Kung Fu Panda 2 P/DW 5/26/11
Green Lantern (in 3D) WB 6/17/11
Cars 2 BV 6/24/11
Harry Potter and the Deathly Hallows (Part Two in 3D) WB 7/15/11
Captain America: The First Avenger Par. 7/22/11
The Smurfs (in 3D) Sony 7/29/11
Glee Live! 3D! Fox 8/12/11
Final Destination 5 WB (NL) 8/12/11
Fright Night (in 3-D) BV 8/19/11
Spy Kids 4: All the Time in the World (in 3-D) Wein. 8/19/11
Shark Night 3D Rela. 9/2/11
Dolphin Tale 3D WB 9/23/11
The Three Musketeers (2011) Sum. 10/14/11
Puss in Boots P/DW 11/4/11
A Very Harold & Kumar 3D Christmas WB 11/4/11
Happy Feet 2 in 3D WB 11/18/11
Hugo Cabret (in 3D) Par. 11/23/11
Piranha 3DD W/Dim. 11/23/11
Arthur Christmas (in 3D) Sony 11/23/11
Alvin and the Chipmunks: Chipwrecked Fox 12/16/11
The Adventures of Tintin: The Secret of the Unicorn (in 3D) Par. 12/23/11
The Darkest Hour Sum. 12/23/11
Stretch Armstrong Uni. 2012
Underworld 4 (3D) SGem 1/20/12
Journey 2: The Mysterious Island WB 1/27/12
Ghost Rider 2 (3D) Sony 2/17/12
Dr. Seuss’ The Lorax Uni. 3/2/12
Hansel and Gretel: Witch Hunters Par. 3/2/12
John Carter of Mars BV 3/9/12
Clash of the Titans 2 WB 3/30/12
Madagascar 3 P/DW 6/8/12
Prometheus Fox 6/8/12
Jack the Giant Killer WB (NL) 6/15/12
Brave BV 6/22/12
Abraham Lincoln: Vampire Hunter Fox 6/22/12
The Amazing Spider-Man Sony 7/3/12
Ice Age: Continental Drift (in 3-D) (tentative title) Fox 7/13/12
ParaNorman Focus 8/17/12
Resident Evil 5 SGem 9/14/12
Hotel Transylvania (in 3D) Sony 9/21/12
Frankenweenie BV 10/5/12
Reboot Ralph BV 11/2/12
47 Ronin Uni. 11/21/12
Rise of the Guardians P/DW 11/21/12
Life of Pi Fox 12/14/12
The Croods P/DW 3/22/13
Monsters University BV 6/21/13
The Cabin in the Woods (in 3D) MGM TBD
Truckers (working title) P/DW TBD
Super Secret Ghost Project (untitled as of yet) P/DW TBD
Friday the 13th Part 2 in 3D WB TBD

See the original post here;  http://www.boxofficemojo.com/genres/chart/?id=3d.htm

gandalf

Gandalf Wears 3D Specs

[By Josh Winning, totalfilm.com]

Ian McKellen has posted online a snapshop of himself on the set of The Hobbit.

And it seems that Gandalf The Grey is a fan of 3D; in the behind the scenes pic, he’s wearing a very cool pair of 3D glasses.

Alright it’s all sort of a joke, seeing as The Hobbit is currently being shot in 3D, but it’s great to see McKellen back in the familiar grey beard as Middle Earth’s favourite sorcerer.

It’s especially comforting for Lord Of The Rings fans who were pulling their hair out for years over Hobbit’s long and tortured pre-production process.

Accompanying the image, McKellen posted: “The Hobbit is being filmed in 3D. Even wizards have to wear the glasses. Snapped by Peter Jackson in Wellington, 2011.”

Elsewhere in Hobbit land, Martin Freeman has just departed the film’s production for a scheduled hiatus, during which he’ll return to England for filming of BBC TV series Sherlock. Writes McKellen on his blog:

“Martin Freeman has left The Hobbit. This is not another April Fool, just a May Fact.

“Before signing as Bilbo, Martin had agreed to make three 90-minute TV films in London, again playing Dr Watson to Benedict Cumberbatch’s Sherlock Holmes.

“No worries: he’ll be back in Middle Earth after our first hiatus, during which Peter Jackson will have spare time to edit the scenes already completed.”

See the original post here:  http://www.totalfilm.com/news/first-shot-of-ian-mckellen-as-gandalf-in-the-hobbit

Osama death affects 3D film Crackers (Hindustan Times)

 

[by Hindustan Times]

After the military encounter of Osama Bin Laden, director Anil Goyal has decided to change the climax of his 3D animation film Crackers, which is based on the 26/11 terror attacks and has references of the terrorist group Al Qaeda. Laden is a part of the film and now that he is dead, Goyal will need to alter certain portions. “Since it will take time to work on the additional animation, I have to push the date of release. It’s a time consuming process and I have to be as close to the truth as is possible in terms of the film’s content,” says Goyal.

 

Crackers, a 3D stereoscopic full-length animation feature film, was scheduled to release on May 20 under the banner of RTM Technologies Pvt. Ltd.

The terrorist attack on Mumbai on November 26 2008 is the prime motivation behind the film. The story revolves around four friends — Roxy, Gopu, Sexy Kate and Bolly — who were in the city during the attack, and how they rescue themselves and help others survive. The real identity of the four friends is the climax.

See the original post here: http://www.hindustantimes.com/Osama-death-affects-3D-film-Crackers/Article1-694158.aspx

Tekkano

Tekken Blood Vengeance full-length 3D film coming in Summer 2011

[by ALEXIS M, www.gamingbits.com]

Namco Bandai Games today announced the upcoming release of a fully featured 3D film based on the Tekken fighting game series, titled Tekken Blood Vengeance. The development of Tekken Blood Vengeance is in the hands of a few notable figures of the game series, CG production and sci-fi storytelling. Youichi Mouri, who did the opening movies for Tekken 5 and Tekken 6: Bloodline Rebellion, is directing the film. The production is being done by Digital Frontier, who also worked on Resident Evil: Degeneration. The screenplay is being written by Ghost in the Shell: Stand Alone Complex‘s Dai Sato.

“Over the past years that I’ve been working on Tekken, fans have been begging for a full CG Tekken movie,” said Tekken creator and project director Katsuhiro Harada. “This movie is for those fans. Tekken has always been known for its colorful array of characters and background stories, and this movie is just one way of exploring that world from a new angle while bringing insight to the series.”

The teaser trailer shows some of the familiar Tekken characters to be in Tekken Blood Vengeance. Watch the trailer for Tekken Blood Vengeance below, or here on YouTube. See several high resolution stills here. Keep a lookout for more details from www.namcobandaigames.comTekken Blood Vengeance is estimated for a Summer 2011 release.

See the original post here:  http://www.gamingbits.com/general-gaming-news-bits/tekken-blood-vengeance-full-length-3d-film-coming-in-summer-2011-video/

chainsaw0

3D reboot of Texas Chainsaw Massacre being promoted at Cannes

[By Rene Thurston, Riverside Horror Movie Examiner]

Continuing the trend of 3D which has permeated theaters in the past two years, Lionsgate announced on May 9th that they will begin production on The Texas Chainsaw Massacre 3D in June.  The company has also negotiated to make up to six future sequels in the popular series, spawned from the original 1974 Tobe Hooper classic.

Lionsgate is collaborating on the production with Nu Image, with Lionsgate handling US distribution while Nu Image is at the Cannes Film Festival, which runs from today, 5/11 through 5/22, promoting international sales.  With Lionsgate claiming that the latest Saw 3D will be the last for that series, The Texas Chainsaw Massacre franchise may be the vehicle they’re looking for as a competitive replacement.

John Luessenhop, director of the hit Takers, is in talks to direct the story of a group of teenagers who stumble upon a family of cannibals, headed up by a dead-flesh-mask-wearing, chainsaw-wielding maniac, living in the middle of nowhere.

See the original post here:  http://www.examiner.com/horror-movie-in-riverside/3d-reboot-of-texas-chainsaw-massacre-being-promoted-at-cannes