News Stories

Tales from the 3D Road: Filming the Bangkok Flood of 2011

[3D Roundabout]

3D News

… I am used to scripted and documentary shooting, but now I was taking 3D into the news arena. But what better way to bring home the reality of this disaster than in 3D?

Equipment planning

The first challenge was how to bring the 3D equipment down to a manageable amount. …

The need to edit quickly

With the shoot in the can, now the task of getting the edit done quickly became paramount. As a news story, a prolonged wait would reduce the impact and urgency of the story. My studio has been working with the new Grass Valley Edius 3D version. Since I had been beta testing the software for some time (the 3D Preview version has since been released to the public), I was confident that it was up for the task. …

Epilogue

As a postscript to this story, Tom Coughlin of the Storage Vision Conference held in Las Vegas on January 8 & 9, just before the Consumer Electronics Show contacted me after seeing the first video. The storage industry players such as Western Digital, have factories in Thailand that produce 60% of the worlds’ hard drives. Tom was familiar with the flood situation and the hardships that it brought to the Thai people. He wanted to do something to help and he saw this 3D video as a way to immerse people in what was happening.

At the Vision Storage Conference there was a booth set up showing Faces of the Flood 3D to the attendees of both his conference and CES. Tom also donated US$1000 to aid the victims of the flood.

Special thanks to John Taylor, VP of Public Affairs and Communications for LG Electronics USA who graciously and without hesitation stepped forward to donate the use of an LG Cinema 3D TV and 3D glasses for the booth.

See the full story with many pictures here: http://3droundabout.com/2012/02/6423/tales-from-the-3d-road-filming-the-bangkok-flood-of-2011.html?

YOUTUBE CHANNELS

Our Youtube channel can be found here
Watch the vNAB videos below

SOUNDCLOUD TALKS

MISSION

  • To advance technology and innovation within the entertainment industry
  • To provide a neutral setting for the entertainment industry, technology and electronics companies and to identify and discuss pressing issues
  • To understand the impact of technology on the consumer experience and the creative process
  • To connect and leverage the University of Southern California’s extensive research facilities, faculty and student body with companies
  • To provide insight about emerging consumer habits
  • To convene industry peer groups and partners to share knowledge and experience
  • To create an environment for testing and evaluation of proposed technology solutions
  • To help identify new business models for the entertainment industry
  • To improve the consumer experience and advance the art of entertainment as the 21st century unfolds

ETC Events

 

ETC Quarterly Board Meeting (closed meeting)
(March 6)


ETC Quarterly All Members Meeting (closed meeting)
(March 21)