News Stories

The 3DS gets first million-seller, free 3D Excitebike coming

[Philip Lelyveld comment: the 3D Lab has Nintendogs + Cats available for guests to play]

[By Ben Kucheraars technica]

The Nintendo 3DS has certified its first million seller with Nintendogs + Cats, which has sold approximately 1.71 million units worldwide. This is not a surprise: the game is first-party, a sequel to an already-popular franchise, comes in multiple flavors with different breeds of dogs, and it has been heavily promoted by Nintendo. This continues Nintendo’s trend of first-party games finding success on its own hardware.

According to Fox Business, the company has sold 3.61 million 3DS systems as of the end of March, short of the 4 million unit goal. Nintendo President Satoru Iwata described the sales as “weaker than expected.”

In other news, Iwata announced that there will be a port of the original Excitebike with 3D effects given to gamers when the 3DS eShop goes live at an indeterminate time in the future. This will be a limited-time offer, and there were no regions specified. Let’s hope this isn’t limited to Japan; after all, who doesn’t want to play a 3D Excitebike?

Nintendo is sharing some mixed news, with profits down, 3DS sales lagging, but first-party games continuing to do well and a new console on the horizon. This should be a very interesting E3.

See the original post here: http://arstechnica.com/gaming/news/2011/04/the-3ds-gets-first-million-seller-free-3d-excitebike-coming.ars

YOUTUBE CHANNELS

Our Youtube channel can be found here
Watch the vNAB videos below

SOUNDCLOUD TALKS

MISSION

  • To advance technology and innovation within the entertainment industry
  • To provide a neutral setting for the entertainment industry, technology and electronics companies and to identify and discuss pressing issues
  • To understand the impact of technology on the consumer experience and the creative process
  • To connect and leverage the University of Southern California’s extensive research facilities, faculty and student body with companies
  • To provide insight about emerging consumer habits
  • To convene industry peer groups and partners to share knowledge and experience
  • To create an environment for testing and evaluation of proposed technology solutions
  • To help identify new business models for the entertainment industry
  • To improve the consumer experience and advance the art of entertainment as the 21st century unfolds

ETC Events

 

ETC Quarterly Board Meeting (closed meeting)
(March 6)


ETC Quarterly All Members Meeting (closed meeting)
(March 21)