News Stories

Peter Jackson reveals The Hobbit will be filmed in 3D

Peter Jackson today announced that ‘The Hobbit’ will be shot in 3D, and not just any old 3D, it will be shot with the latest EPIC digital cameras, each able to shoot 128 frames per second with a 5k resolution on HDRx mode, the highest dynamic range of any camera ever made.

Previously Guillermo Del Toro said he didn’t want the Hobbit to be 3D stating “I myself was not interested in shooting ‘The Hobbit’ in 3D… I do believe that big spectacle movies like ‘Avatar’ or ‘At The Mountains Of Madness’ or ‘The Haunted Mansion’ should be in 3D”.

The shoot, which kicks off in New Zealand in Febuary will use at least 30 cameras, commenting on the new technology Peter Jackson said “It is a fantastic tool, the Epic not only has cutting edge technology, incredible resolution and visual quality, but it is also a very practical tool for film makers. Many competing digital systems require the cameras to be tethered to large cumbersome VTR machines. The Epic gives us back the ability to be totally cable free, even when working in stereo.”

full story at http://www.movies.ie/movie%20news/Peter_Jackson_reveals_The_Hobbit_will_be_filmed_in_3D

Michael Bay Says Transformers 3 Pushes The Boundaries Of 3D!

The director of Transformers: Dark of the Moon comments on recent rumours that the 3D isnt quite working out, tells fans not to watch it in 2D and seemingly reveals when the first trailer will hit…

Recent rumours circulating online have suggested that the third installment in the Transformers franchise is having problem with 3D. Well, outspoken director Michael Bay has spoken out and not only said that those rumours are nonsense but also seems to reveal when we’ll see the first teaser trailer!

“Wow, I read these morons on the internet who think they are in the know. “We have have problems with our 3D????” Really? Come into my edit room and I will show you beautiful 3D. There has never been a live action show that has pushed the boundaries of 3D like Transformers 3. We shot the entire movie with 3D cameras. I actually loved shooting in 3D.

I will give full details of my process and why I liked 3D in the next week right before the Transformers announcement piece comes out on Tron and Narnia.

And don’t watch this movie in 2D, we made it for 3D.

Michael

What do you think about all this? Regardless of how you feel about the past two movies, there’s no denying that they’ve been visually stunning so I for one cant wait to see what it looks like in 3D! Transformers: Dark of the Moon is set for release on July 1, 2011!

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Specification for Naming VFX Image Sequences Released

ETC’s VFX Working Group has published a specification for best practices naming image sequences such as plates and comps. File naming is an essential tool for organizing the multitude of frames that are inputs and outputs from the VFX process. Prior to the publication of this specification, each organization had its own naming scheme, requiring custom processes for each partner, which often resulted in confusion and miscommunication.

The new ETC@USC specification focuses primarily on sequences of individual images. The initial use case was VFX plates, typically delivered as OpenEXR or DPX files. However, the team soon realized that the same naming conventions can apply to virtually any image sequence. Consequently, the specification was written to handle a wide array of assets and use cases.

To ensure all requirements are represented, the working group included over 2 dozen participants representing studios, VFX houses, tool creators, creatives and others.  The ETC@USC also worked closely with MovieLabs to ensure that the specification could be integrated as part of their 2030 Vision.

A key design criteria for this specification is compatibility with existing practices.  Chair of the VFX working group, Horst Sarubin of Universal Pictures, said: “Our studio is committed to being at the forefront of designing best industry practices to modernize and simplify workflows, and we believe this white paper succeeded in building a new foundation for tools to transfer files in the most efficient manner.”

This specification is compatible with other initiatives such as the Visual Effects Society (VES) Transfer Specifications. “We wanted to make it as seamless as possible for everyone to adopt this specification,” said working group co-chair and ETC@USC’s Erik Weaver. “To ensure all perspectives were represented we created a team of industry experts familiar with the handling of these materials and collaborated with a number of industry groups.”

“Collaboration between MovieLabs and important industry groups like the ETC is critical to implementing the 2030 Vision,” said Craig Seidel, SVP of MovieLabs. “This specification is a key step in defining the foundations for better software-defined workflows. We look forward to continued partnership with the ETC on implementing other critical elements of the 2030 Vision.”

The specification is available online for anyone to use.

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