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Disney Announces Opening Dates for New Star Tours Ride

Mark your calendars, “Star Wars” fans. Disney has announced opening dates for the new Star Tours attraction. Star Tours: The Adventures Continue will open May 20, 2011, at Disney’s Hollywood Studios in Florida, and June 3, 2011, at Disneyland in Anaheim.

In production since 2005, the Star Tours revamp will feature high-definition video in 3D, updated flight simulator technology and new special effects. Guests will board a Starspeeder 1000 for a tour of several planets in the “Star Wars” galaxy. Though Disney has remained mum on which planets will appear, a new trailer shows scenes on Bespin, Coruscant, and Alderaan. By combining the planets with other ride experiences, Star Tours: The Adventures Continue will offer 54 unique journeys.

Disney’s new Star Tours ride takes place between the two “Star Wars” trilogies, happening after Star Wars Episode III: Revenge of the Sith but before Star Wars: A New Hope.

Story by Karen WymanYahoo! Contributor Network

See the original post here: http://www.associatedcontent.com/article/7807068/disney_announces_opening_dates_for.html?cat=16

LG Brings Cinema 3D To The Stars

Santa Monica, Calif. – LG Electronics used Oscar weekend to send movie lovers the message that its Cinema 3D LCD TVs will give viewers a more cinema-like 3D experience in the home.

In the past two weeks, LG has taken that message to both the fashion industry and Hollywood as it prepares to deliver the first sets to retail shelves. Its passive-glasses single-lens 3D LCoS projector was used topresent fashion designer Marc Bouwer’s 2011 fall collection in New York two weeks ago, and then the manufacturer sponsored the Film Independent Spirit Awards after-party Saturday night.

Every year, Film Independent gives awards for independent films, with a wide range of budgets from paper thin to big enough for 3D production.

The bash drew a gaggle of movie stars, including Jason Ritter, Gerard Butler and Hillary Swank, who were joined by industry producers, writers and even a handful of CE retailers (guests of LG), all of whom had an opportunity to hear about LG’s forthcoming Cinema 3D passive-glasses 3DTVs.

Tim Alessi, LG home electronics product development director, attempted to give the chatty crowd a brief education on the benefits of passive-glasses technology, including the absence of image cross-talk that sometimes appears in active-shutter technologies, and greater comfort to the glasses wearer.

Although LG continues to offer 3DTVs with active-glasses technology in both high-end LCD TVs and plasma sets, its messaging at the FISA event was laser-focused on the passive-glasses technology. LG will be one of the biggest set makers to introduce the capability this year.
“It’s a better experience overall. More like you get in the cinema,” said James Fishler, LG go-to-market operations senior VP. “What’s great about Cinema 3D is that they are inexpensive glasses. You can use them from the theater and get a bunch of them for your friends to use. We will also be able to demonstrate Cinema 3D to a wider audience without having some of issues of active shutter glasses — like charging the batteries.”

LG is reserving active-shutter glasses for its top-performing models and plasma sets, where the picture quality is better optimized to the technology and purchasers are less troubled by the added expense of the glasses.

During the event, Wayne Park, LG Electronics U.S. president, told TWICE the company is expecting a “very tough year” ahead for the CE industry, and Cinema 3D presents a big opportunity for LG to better its competitors.

“We think we can take advantage of — at least in 3DTV — the leadership position for the whole industry,” Park said. “With our distinguishing 3D technology, we can bring a much more affordable and enjoyable experience to the consumer, so that our 3DTVs can leap ahead of the industry.”

Park said he believes passive-glasses technologies will ultimately win out over active-shutter systems due to the many benefits that resonate with consumers.

“We are working with most of the major retail partners that we have on the launch of Cinema 3D, and we will be taking advantage of our NCAA March Madness Promotion,” Park said.

By Greg Tarr — TWICE, 2/28/2011

See the original story here: http://www.twice.com/article/464536-LG_Brings_Cinema_3D_To_The_Stars.php

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Specification for Naming VFX Image Sequences Released

ETC’s VFX Working Group has published a specification for best practices naming image sequences such as plates and comps. File naming is an essential tool for organizing the multitude of frames that are inputs and outputs from the VFX process. Prior to the publication of this specification, each organization had its own naming scheme, requiring custom processes for each partner, which often resulted in confusion and miscommunication.

The new ETC@USC specification focuses primarily on sequences of individual images. The initial use case was VFX plates, typically delivered as OpenEXR or DPX files. However, the team soon realized that the same naming conventions can apply to virtually any image sequence. Consequently, the specification was written to handle a wide array of assets and use cases.

To ensure all requirements are represented, the working group included over 2 dozen participants representing studios, VFX houses, tool creators, creatives and others.  The ETC@USC also worked closely with MovieLabs to ensure that the specification could be integrated as part of their 2030 Vision.

A key design criteria for this specification is compatibility with existing practices.  Chair of the VFX working group, Horst Sarubin of Universal Pictures, said: “Our studio is committed to being at the forefront of designing best industry practices to modernize and simplify workflows, and we believe this white paper succeeded in building a new foundation for tools to transfer files in the most efficient manner.”

This specification is compatible with other initiatives such as the Visual Effects Society (VES) Transfer Specifications. “We wanted to make it as seamless as possible for everyone to adopt this specification,” said working group co-chair and ETC@USC’s Erik Weaver. “To ensure all perspectives were represented we created a team of industry experts familiar with the handling of these materials and collaborated with a number of industry groups.”

“Collaboration between MovieLabs and important industry groups like the ETC is critical to implementing the 2030 Vision,” said Craig Seidel, SVP of MovieLabs. “This specification is a key step in defining the foundations for better software-defined workflows. We look forward to continued partnership with the ETC on implementing other critical elements of the 2030 Vision.”

The specification is available online for anyone to use.

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