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Why is My Child Addicted to 3D Blu Ray Movies and What Should I Do?

[ by Temple of the Republic Entertainment]

One of the newest forms of cinema is the 3D Blu Ray movies. These are a confusing thing for many parents who are not sure what to do about their children’s ever expanding passion for movies. When the movies are made so realistically, it can be amazing to watch them and they have much more appeal than books to some kids. Here we will discuss some of the reasons why your child may be more attracted to movies, especially 3D Blu Ray movies than they are to books.

One reason your child may be more attracted to 3D Blu Ray movies or 3D movies in general is because they are so realistic. Rather than having to use their imaginations as they do with books, your child can watch these movies and feel like they are part of the action! They do not even have to imagine that they are inside the television set like they used to, rather, the television set is reaching right out to them across the living room.

One of the effects of this realistic experience of 3D Blu Ray movies is that viewer is very stimulated and can get large adrenalin rushes and generally feel like they had a larger-than-life experience. This can be a wonderful thing because some films are made to give you a message that helps you be a better person in this world of sometimes not-so-great people. However, it is also important to be able to read books.

If you want your child to read books instead of watching only 3D Blu Ray movies, all you have to do is set some boundaries. It does not make sense to hold things away from them such as 3D TV or any other form of entertainment. They will just rebel and find it elsewhere. If you tell them that they can watch a 3D Blu Ray movie every time they finish a small book, they may find a niche of literature that they enjoy and then will be able to get the best of both worlds.

Some children love 3D Blu Ray movies because they have a natural passion for cinema and the experience of making movies. By watching as many movies as possible, they will get a better knack for how it is best to write a script or produce a film. This can help them gain lots of creativity and awareness of the world of cinema so they can live out their dreams when it comes time to go to college. This could work out to their advantage!The main lesson is that there are many reasons why a child would love to watch things like 3D Blu Ray movies. It makes perfect sense given the amount of exhilaration that these films can offer. Who would want to do nothing but read books when you have a television that can reach out to you whenever you watch it?

Let’s face it. It’s impossible to keep our children from engaging in the ever-increasing depths of technological advances and preventing them from becoming addicted to its overwhelmingly convenient and thrilling nature. What we can do, however, is allow them to indulge in it while also showing them how to appreciate the real world. Maybe they get to watch their 3D Blu Ray movies after taking a walk in the woods or reading a classic book that you know has good morals. However you do it, strike a balance so that you do not end up with severe whiplash!

See the original post here: http://www.therepublicantemple.com/the-art-of-entertaining/why-is-my-child-addicted-to-3d-blu-ray-movies-and-what-should-i-do/

Visual Novels Leap On To 3D TVs With Time Leap

[By Spencer, Siliconera]

Front Wing’s visual novel Time Leap is coming to PlayStation 3. The PC game, which involves the protagonist meeting a younger version of herself.

Time Leap became notable for being one of the visual novels to have 3D character models. The PlayStation 3 version goes a step further and adds support for 3D TVs.

 

Back in 2009, Time Leap was released on Xbox 360 from publisher Prototype. Time Leap is slated for release on PS3 this fall.

 

Read more stories about  on Siliconera.

See the original story here: http://www.siliconera.com/2011/06/28/visual-novels-leap-on-to-3d-tvs-with-time-leap/

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Specification for Naming VFX Image Sequences Released

ETC’s VFX Working Group has published a specification for best practices naming image sequences such as plates and comps. File naming is an essential tool for organizing the multitude of frames that are inputs and outputs from the VFX process. Prior to the publication of this specification, each organization had its own naming scheme, requiring custom processes for each partner, which often resulted in confusion and miscommunication.

The new ETC@USC specification focuses primarily on sequences of individual images. The initial use case was VFX plates, typically delivered as OpenEXR or DPX files. However, the team soon realized that the same naming conventions can apply to virtually any image sequence. Consequently, the specification was written to handle a wide array of assets and use cases.

To ensure all requirements are represented, the working group included over 2 dozen participants representing studios, VFX houses, tool creators, creatives and others.  The ETC@USC also worked closely with MovieLabs to ensure that the specification could be integrated as part of their 2030 Vision.

A key design criteria for this specification is compatibility with existing practices.  Chair of the VFX working group, Horst Sarubin of Universal Pictures, said: “Our studio is committed to being at the forefront of designing best industry practices to modernize and simplify workflows, and we believe this white paper succeeded in building a new foundation for tools to transfer files in the most efficient manner.”

This specification is compatible with other initiatives such as the Visual Effects Society (VES) Transfer Specifications. “We wanted to make it as seamless as possible for everyone to adopt this specification,” said working group co-chair and ETC@USC’s Erik Weaver. “To ensure all perspectives were represented we created a team of industry experts familiar with the handling of these materials and collaborated with a number of industry groups.”

“Collaboration between MovieLabs and important industry groups like the ETC is critical to implementing the 2030 Vision,” said Craig Seidel, SVP of MovieLabs. “This specification is a key step in defining the foundations for better software-defined workflows. We look forward to continued partnership with the ETC on implementing other critical elements of the 2030 Vision.”

The specification is available online for anyone to use.

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