News Stories

New XPAND Infinity™ 3D Cinema Glasses Offer World-Class Performance and Comfort for Theater Environments

The New Active Glasses Combine a Stylish Appearance with Exceptional 3D Viewing Performance

[Press Release]

At CineEurope 2011, XPAND 3D is introducing a new generation of active 3D cinema glasses that offer lighter weight, greater transparency and higher performance than any other 3D glasses in the industry. The new XPAND Infinity™ 3D Cinema Glasses offer pristine cinema image quality and long-lasting comfort, making them the ultimate 3D glasses for moviegoers.

The XPAND Infinity 3D Cinema Glasses feature greater transparency, which translates to an improved brightness of 37 percent over the previous models. They offer a contrast ratio of 2000:1, the highest in the market. The Glasses are powered with a replaceable CR2032 coin battery, with a life of 300 hours in Triple Flash mode.
The XPAND Infinity 3D Cinema Glasses are extremely light, weighing only 56 grams. Combined with a stylish and ergonomic design, the Glasses can be worn comfortably for long periods of time. The Glasses come with three nosepieces and are available in two colors: red and black. They can also be equipped with optional RFID tags for anti-theft, allowing theater owners to track and monitor each pair of glasses.
While other 3D systems perform well in the center of the screen but suffer from massive decline in performance as the viewer moves to the left or right from center, the XPAND Infinity 3D Cinema Glasses perform extraordinarily from any viewing angle, ensuring an optimal 3D experience no matter where the viewer is sitting in the cinema.
“While competitors are simply repackaging older technology, XPAND 3D continues to find new and innovative ways to deliver the best 3D experience to cinemas, and the new XPAND Infinity 3D Cinema Glasses exemplify this commitment to innovation,” says Maria Costeira, CEO, XPAND 3D. “The Infinity 3D Cinema Glasses are very light and designed for long-term wearing, and more importantly, they offer greater performance than any other 3D glasses on the market.”
For more information on XPAND 3D glasses, please visit www.xpand.me

See the original post here: http://www.dcinematoday.com/dc/pr.aspx?newsID=2400

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Key Features

Screen size unlimited by the 3D system
Glasses – 2 new models XPAND Infinity DeLuxe 3D Glasses and XPANDInfinity 3D Glasses
NO silver screen for maximal performance throughout the theater
Environment Friendly each pair of glasses can be used up to 5000 times
Enhanced Brightness up to 38% transparency
Enhanced Contrast Ratio up to 3000:1
ZERO ghosting throughout the theater

 

The XPAND Infinity system can be purchased with two types of premium eyewear: XPAND Infinity 3D Glasses and XPAND Infinity Deluxe 3D Glasses.

XPAND Infinity Deluxe 3D Glasses combine a new, stylish appearance with exceptional 3D viewing performance. The lightweight Infinity Deluxe eyewear offers up to 38% transparency and a 3000:1 contrast ratio, and use rechargeable batteries. Their ergonomic design ensures long-wearing comfort.

XPAND Infinity 3D Glasses have a lightweight, functional design and provide up to 37% transparency and a 2000:1 contrast ratio. The glasses are shaped for comfort and use replaceable batteries.

From http://www.xpand.me/products/infinity/

3D TV owners love their device though lament lack of enough content

[By James Patterson, Good 3D TV]

That consumers or viewers are not yet satisfied with the amount of 3D content that is available is what has come to the fore in a recently conducted survey. What makes it interesting is that nearly 60 percent of the respondents indicated their dissatisfaction at not having enough content to watch on their 3D TVs. What the survey also brought out and what can be considered even more interesting is that even with this lag, the majority of viewers are happy with their 3D TVs due to the clarity of picture that the technology offered and therefore considered the price worth it.

The survey was conducted by NPD and commissioned by the Cable & Telecommunications Association for Marketing under the title “What’s Next for 3D TV?” Consumer’s favorite viewing option on their 3D TVs has turned out to be movies with a whooping 93 percent of respondents confirmed as having used the TV set to watch movies at home. The last such a survey that was carried out in 2010 had also revealed 77 percent viewers voting for sports and movies as the preferred things to watch on 3D TVs. The major difference between the report of 2010 and that for this year is viewers watching 3D TV along with others now though they felt isolated doing the same last year. 64 percent of viewers reported having watched a movie in company while 63 percent indicated of having watched a documentary with family and friends together.

As far as satisfaction ratio goes 87 percent users indicated satisfaction with the picture quality and 60 percent indicated satisfaction over the price they got the 3D TV set. The glasses that one has to use for viewing the 3D effect have also had a change in acceptability amongst the customers. 47 percent of those polled said they are happy with the glasses now and 55 percent even indicated comfort in wearing the glass. The survey did not include any questionnaire on how the viewers are receiving their 3D TV, whether through subscription or via Blu-ray.

Char Beals who is the President and CEO, CTAM said, “Not unlike the rollout of HDTV a few years ago, consumers are still excited about the potential of immersive in-home 3D TV viewing. When HDTV rolled out, there was little hi-def programming available, but the early-adopting consumers were forgiving and willing to wait for the content to further advance. This new data show similar sentiments are mirrored in the rollout of 3DTV, indicating that some analysts maybe judging the demise of the format prematurely.”

It is not only TV sets but many other devices that consumers are going for as a preferred 3D device. The report indicates 21 percent adults preferring to watch 3D movies at home while 17 percent expressed their desire to take photos in 3D and 14 percent for taking 3D videos.

3D TV is however the biggest player when it comes to 3D devices that rules the market. People are not very much aware of the other 3D devices that are available. On the awareness factor 36 percent were aware of 3D LCD TV while only 5 percent were aware of 3D camcorders. On the future buying prospects 14 percent indicated plans for purchasing 3D LCD TV in next six months.

NPD has a Fast Follow-Up Program and it was under its aegis that the research was carried out. Fieldwork for the project took place between April 29 to May 5, 2011 and was comprised of a pre-identified group of 3DTV owners (n=332) and a pre-identified group of HDTV owners (n=577). Only people above 18 years had been included in eth survey.

See the original post here: http://good3dtv.com/3d-tv/3d-tv-owners-love-their-device-though-lament-lack-of-enough-content/

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Specification for Naming VFX Image Sequences Released

ETC’s VFX Working Group has published a specification for best practices naming image sequences such as plates and comps. File naming is an essential tool for organizing the multitude of frames that are inputs and outputs from the VFX process. Prior to the publication of this specification, each organization had its own naming scheme, requiring custom processes for each partner, which often resulted in confusion and miscommunication.

The new ETC@USC specification focuses primarily on sequences of individual images. The initial use case was VFX plates, typically delivered as OpenEXR or DPX files. However, the team soon realized that the same naming conventions can apply to virtually any image sequence. Consequently, the specification was written to handle a wide array of assets and use cases.

To ensure all requirements are represented, the working group included over 2 dozen participants representing studios, VFX houses, tool creators, creatives and others.  The ETC@USC also worked closely with MovieLabs to ensure that the specification could be integrated as part of their 2030 Vision.

A key design criteria for this specification is compatibility with existing practices.  Chair of the VFX working group, Horst Sarubin of Universal Pictures, said: “Our studio is committed to being at the forefront of designing best industry practices to modernize and simplify workflows, and we believe this white paper succeeded in building a new foundation for tools to transfer files in the most efficient manner.”

This specification is compatible with other initiatives such as the Visual Effects Society (VES) Transfer Specifications. “We wanted to make it as seamless as possible for everyone to adopt this specification,” said working group co-chair and ETC@USC’s Erik Weaver. “To ensure all perspectives were represented we created a team of industry experts familiar with the handling of these materials and collaborated with a number of industry groups.”

“Collaboration between MovieLabs and important industry groups like the ETC is critical to implementing the 2030 Vision,” said Craig Seidel, SVP of MovieLabs. “This specification is a key step in defining the foundations for better software-defined workflows. We look forward to continued partnership with the ETC on implementing other critical elements of the 2030 Vision.”

The specification is available online for anyone to use.

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