News Stories

High TV 3D launches in Denmark

[Broadband TV News]

The international lifestyle and entertainment High TV 3D Channel is to roll out in Denmark via Canal Digital.

The channel will be available in Denmark on the digital satellite platform from December 1. The channel’s content encompasses lifestyle and entertainment programmes such as far-flung exotic destinations, coverage of exclusive parties, celebrity news and gossip, and a slate of in-house productions such as reality shows.

“It is indeed a major milestone for us, as an international 3D channel, to be present in Denmark on the leading platform with the highest reach,” said Eric Klein, CEO of High TV 3D. “We are excited to be bringing the very best in lifestyle and entertainment programming to an audience that embraces Entertainment as the very essence of their culture.”

“We look forward to presenting High TV 3D eclectic programs to territories across the rest of Europe,” added Klein.

See the original post here: http://www.broadbandtvnews.com/2011/11/30/high-tv-3d-launches-in-denmark/

Legend3D Selected as Primary 3D Conversion Studio for Martin Scorsese's Stereoscopic Debut: Hugo

[Press Release]

Legend3D, the leading innovator in 2D-to-3D conversion technology, today announced its role as the primary conversion vendor on the highly-anticipated 3D holiday release of Hugo—a live-action fantasy film based on the popular children’s novel, The Invention of Hugo Cabret by Brian Selznick. Hugo is renowned director Martin Scorsese’s first stereoscopic 3D film, and opened on Nov. 23, 2011, in select RealD 3D and IMAX 3D theaters throughout the U.S.

While Hugo was shot using 3D camera rigs, Legend3D was tasked with restoring, colorizing and converting to 3D an assortment of vintage 2D material across three key sequences in the film. This included classic cinema from the early 1900s, such as Georges Melies’ A Trip to the Moon and The Merry Frolics of Satan, as well as new footage of Ben Kingsley in his role as Melies. To accomplish this, the Legend3D team first prepared the source material in 2D, using restorative techniques to stabilize and accentuate the image quality while still retaining the vintage “look.” This material was then converted to 3D to match the overall depth of Scorsese’s native photography.  …

Read the full story here: http://www.sacbee.com/2011/11/29/4087775/legend3d-selected-as-primary-3d.html

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Specification for Naming VFX Image Sequences Released

ETC’s VFX Working Group has published a specification for best practices naming image sequences such as plates and comps. File naming is an essential tool for organizing the multitude of frames that are inputs and outputs from the VFX process. Prior to the publication of this specification, each organization had its own naming scheme, requiring custom processes for each partner, which often resulted in confusion and miscommunication.

The new ETC@USC specification focuses primarily on sequences of individual images. The initial use case was VFX plates, typically delivered as OpenEXR or DPX files. However, the team soon realized that the same naming conventions can apply to virtually any image sequence. Consequently, the specification was written to handle a wide array of assets and use cases.

To ensure all requirements are represented, the working group included over 2 dozen participants representing studios, VFX houses, tool creators, creatives and others.  The ETC@USC also worked closely with MovieLabs to ensure that the specification could be integrated as part of their 2030 Vision.

A key design criteria for this specification is compatibility with existing practices.  Chair of the VFX working group, Horst Sarubin of Universal Pictures, said: “Our studio is committed to being at the forefront of designing best industry practices to modernize and simplify workflows, and we believe this white paper succeeded in building a new foundation for tools to transfer files in the most efficient manner.”

This specification is compatible with other initiatives such as the Visual Effects Society (VES) Transfer Specifications. “We wanted to make it as seamless as possible for everyone to adopt this specification,” said working group co-chair and ETC@USC’s Erik Weaver. “To ensure all perspectives were represented we created a team of industry experts familiar with the handling of these materials and collaborated with a number of industry groups.”

“Collaboration between MovieLabs and important industry groups like the ETC is critical to implementing the 2030 Vision,” said Craig Seidel, SVP of MovieLabs. “This specification is a key step in defining the foundations for better software-defined workflows. We look forward to continued partnership with the ETC on implementing other critical elements of the 2030 Vision.”

The specification is available online for anyone to use.

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