News Stories

LG Gunning For The Top 3D TV Slot, Aims To Get Past Samsung

[Good 3DTV]

LG and Samsung have been locked in a battle that involved the technology they are using on their 3D TVsets. The latest development has been a verbal assault launched by LG in which they claim the Samsung’s technology is outdated.  …

Kwon Hee-Won, Chief of LG TV said, “LG is in a fight with Samsung over the standardization of global 3D technology. But we are quite confident as more television majors have joined the film-based camp.”  …

Panasonic has adopted the LG used passive technology and this is good news for the LG camp. The statements made by Kwon hold water for the fact that he is close to the CEO of LG, Koo Bon-joon. …

In the words of Kwon, “We are negative about the outlook for televisions in Europe and it will be difficult for LG Electronics to see growth there. The upcoming Summer Olympics in London will help boost the anemic demand for 3D TVs and that’s a good sign.”  …

Read the full story here: http://good3dtv.com/3d-tv/lg-gunning-for-the-top-3d-tv-slot-aims-to-get-past-samsung/

Sony HMZ-T1 Personal 3D Viewer Reviewed

[NZ Gamer]

Innovative and stylish headset that delivers a total visual and audio experience.

Making its Western market debut at CES a few weeks ago (after being released in Japan in November last year), the idea behind Sony’s new HMZ-T1 “Personal 3D Viewer” was to deliver a true 3D experience – rather than the cheap pair of glasses and a blurry film you might get at the theatre. This high-tech vision is delivered by way of a separate screen for each eye, which you can adjust to ensure they work optimally for you.  …

Technology….

Comfort…

Robustness…

Operation…

Movies and media…

Gaming…

Overall

We applaud Sony for this unit and their courage to innovate. Despite its quirks and its totally selfish experience, this unit is fun to use and takes media to a new level. We liked it a lot, and were very reluctant to give it back. No word on what it will cost here in NZ yet, but it retails in the UK for around 800 pounds (gulp).

See the original story here: http://nzgamer.com/ps3/features/1055/sony-hmz-t1-personal-3d-viewer-reviewed.html

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Specification for Naming VFX Image Sequences Released

ETC’s VFX Working Group has published a specification for best practices naming image sequences such as plates and comps. File naming is an essential tool for organizing the multitude of frames that are inputs and outputs from the VFX process. Prior to the publication of this specification, each organization had its own naming scheme, requiring custom processes for each partner, which often resulted in confusion and miscommunication.

The new ETC@USC specification focuses primarily on sequences of individual images. The initial use case was VFX plates, typically delivered as OpenEXR or DPX files. However, the team soon realized that the same naming conventions can apply to virtually any image sequence. Consequently, the specification was written to handle a wide array of assets and use cases.

To ensure all requirements are represented, the working group included over 2 dozen participants representing studios, VFX houses, tool creators, creatives and others.  The ETC@USC also worked closely with MovieLabs to ensure that the specification could be integrated as part of their 2030 Vision.

A key design criteria for this specification is compatibility with existing practices.  Chair of the VFX working group, Horst Sarubin of Universal Pictures, said: “Our studio is committed to being at the forefront of designing best industry practices to modernize and simplify workflows, and we believe this white paper succeeded in building a new foundation for tools to transfer files in the most efficient manner.”

This specification is compatible with other initiatives such as the Visual Effects Society (VES) Transfer Specifications. “We wanted to make it as seamless as possible for everyone to adopt this specification,” said working group co-chair and ETC@USC’s Erik Weaver. “To ensure all perspectives were represented we created a team of industry experts familiar with the handling of these materials and collaborated with a number of industry groups.”

“Collaboration between MovieLabs and important industry groups like the ETC is critical to implementing the 2030 Vision,” said Craig Seidel, SVP of MovieLabs. “This specification is a key step in defining the foundations for better software-defined workflows. We look forward to continued partnership with the ETC on implementing other critical elements of the 2030 Vision.”

The specification is available online for anyone to use.

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