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REVIEW: THE ULTIMATE WAVE: TAHITI 3D

[3DTV]

I’ve been taking a look lately at some of the best 3D demo material, and have another offering. Worthy of your attention is The Ultimate Wave: Tahiti 3D, an IMAX movie that has made the rounds of theaters, DVD and Blu-ray 3D and is also showing frequently on DirectTVs 3Net channel. …

The 40 minute documentary is pretty breathtaking in 3D. The effects aren’t subtle, and several times objects cross the screen boundary and hover in your living room. Some of the computer graphics demonstrating wave formation are particularly intense. …

Having said all that, The Ultimate Wave is a really spectacular experience in 3D and I wouldn’t hesitate to haul it out if I wanted to show off my 3D system. You can find the 3D Blu-ray online for about $15 or catch it on DirecTV where it seems to show up almost every other day.

See the full story here: http://www.3dtv.com/reviews/Review-The-Ultimate-Wave-Tahiti-3D

Apple patent pitch hints at 3D imaging on iPhone, iPad

[CNET]

Apple’s iPhone and iPad cameras aren’t necessarily the best options on the market, but the Cupertino, Calif.-based company might be changing that in the coming years.

Patently Apple yesterday found an Apple patent application describing a way in which cameras in iOS-based devices would snap 3D images. According to the blog, which tracks all Apple patents and applications, the technology would utilize “depth-detection sensors,” like radar and lidar, and use the latest and greatest luminance sensors to recreate an image’s color as accurately as possible. By the time the picture is taken, it’ll deliver a full 3D image.

The fact that Apple is thinking about 3D implementation on the iPhone and iPad isn’t necessarily a surprise, given the importance the third dimension has taken on across the industry. At this point, it’s hard to find a television that doesn’t come with 3D support. And across the mobile space, more and more companies are starting to integrate 3D features.  …

Read the full story here: http://news.cnet.com/8301-13506_3-57406963-17/apple-patent-pitch-hints-at-3d-imaging-on-iphone-ipad/

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Specification for Naming VFX Image Sequences Released

ETC’s VFX Working Group has published a specification for best practices naming image sequences such as plates and comps. File naming is an essential tool for organizing the multitude of frames that are inputs and outputs from the VFX process. Prior to the publication of this specification, each organization had its own naming scheme, requiring custom processes for each partner, which often resulted in confusion and miscommunication.

The new ETC@USC specification focuses primarily on sequences of individual images. The initial use case was VFX plates, typically delivered as OpenEXR or DPX files. However, the team soon realized that the same naming conventions can apply to virtually any image sequence. Consequently, the specification was written to handle a wide array of assets and use cases.

To ensure all requirements are represented, the working group included over 2 dozen participants representing studios, VFX houses, tool creators, creatives and others.  The ETC@USC also worked closely with MovieLabs to ensure that the specification could be integrated as part of their 2030 Vision.

A key design criteria for this specification is compatibility with existing practices.  Chair of the VFX working group, Horst Sarubin of Universal Pictures, said: “Our studio is committed to being at the forefront of designing best industry practices to modernize and simplify workflows, and we believe this white paper succeeded in building a new foundation for tools to transfer files in the most efficient manner.”

This specification is compatible with other initiatives such as the Visual Effects Society (VES) Transfer Specifications. “We wanted to make it as seamless as possible for everyone to adopt this specification,” said working group co-chair and ETC@USC’s Erik Weaver. “To ensure all perspectives were represented we created a team of industry experts familiar with the handling of these materials and collaborated with a number of industry groups.”

“Collaboration between MovieLabs and important industry groups like the ETC is critical to implementing the 2030 Vision,” said Craig Seidel, SVP of MovieLabs. “This specification is a key step in defining the foundations for better software-defined workflows. We look forward to continued partnership with the ETC on implementing other critical elements of the 2030 Vision.”

The specification is available online for anyone to use.

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