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Windows 8 will provide a consistent API and DDI platform for Stereoscopic 3D scenarios such as gaming and video playback.
Stereoscopic 3D will be enabled only on systems that have all the components that are stereoscopic 3D capable. These include 3D-capable display hardware, graphics hardware, peripherals, and software applications. The Stereo design in the graphics stack is such that the particular visualization or display technology used is agnostic to the operating system. The Graphics driver talks to the Display and has knowledge about the display capabilities through the standardized EDID structure. The driver will enumerate Stereo capabilities only when it recognizes such a display connected to the system. …
Read the full story here: http://3dvision-blog.com/about-the-stereoscopic-3d-support-in-the-upcoming-windows-8-os/
