News Stories

Trillion-frame-per-second video

[MIT News]

MIT researchers have created a new imaging system that can acquire visual data at a rate of one trillion exposures per second. That’s fast enough to produce a slow-motion video of a burst of light traveling the length of a one-liter bottle, bouncing off the cap and reflecting back to the bottle’s bottom.   …

But it’s a serious drawback in a video camera. To produce their super-slow-mo videos, Velten, Media Lab Associate Professor Ramesh Raskar and Moungi Bawendi, the Lester Wolfe Professor of Chemistry, must perform the same experiment — such as passing a light pulse through a bottle — over and over, continually repositioning the streak camera to gradually build up a two-dimensional image. Synchronizing the camera and the laser that generates the pulse, so that the timing of every exposure is the same, requires a battery of sophisticated optical equipment and exquisite mechanical control. It takes only a nanosecond — a billionth of a second — for light to scatter through a bottle, but it takes about an hour to collect all the data necessary for the final video. For that reason, Raskar calls the new system “the world’s slowest fastest camera.”  …

The trillion-frame-per-second imaging system, which the researchers have presented both at the Optical Society’s Computational Optical Sensing and Imaging conference and at Siggraph, is a spinoff of another Camera Culture project, a camera that can see around corners. That camera works by bouncing light off a reflective surface — say, the wall opposite a doorway — and measuring the time it takes different photons to return. But while both systems use ultrashort bursts of laser light and streak cameras, the arrangement of their other optical components and their reconstruction algorithms are tailored to their disparate tasks.

Because the ultrafast-imaging system requires multiple passes to produce its videos, it can’t record events that aren’t exactly repeatable. Any practical applications will probably involve cases where the way in which light scatters — or bounces around as it strikes different surfaces — is itself a source of useful information. Those cases may, however, include analyses of the physical structure of both manufactured materials and biological tissues — “like ultrasound with light,” as Raskar puts it. 

As a longtime camera researcher, Raskar also sees a potential application in the development of better camera flashes. “An ultimate dream is, how do you create studio-like lighting from a compact flash? How can I take a portable camera that has a tiny flash and create the illusion that I have all these umbrellas, and sport lights, and so on?” asks Raskar, the NEC Career Development Associate Professor of Media Arts and Sciences. …

See the full story here: http://web.mit.edu/newsoffice/2011/trillion-fps-camera-1213.html

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