News Stories

A Developer's Guide To Stereoscopic 3D In Games

[Gamasutra – excerpts]

[Wondering what the landscape for stereoscopic 3D games looks like? This in-depth article from Darkworks SA co-founder Guillaume Gouraud examines platforms, display technologies and middleware, to offer a look at the landscape for developers planning to implement 3D into their games.]

Whether you love it or hate it, stereoscopic 3D is here, and with it comes new challenges that will certainly have developers and publishers questioning if they have the technological muscle and understanding to make the leap into this new arena.

To help, we’ll cover how stereoscopic 3D works, while also examining various technological solutions making true depth possible. And with the new surge of technological advancements over the past years, there is indeed plenty to explore.

3D Platforms

What 3D Means for Game Makers

3D Rendering Techniques

2011 and Beyond

Summary

It’s evident that three-dimensional media has seen a great deal of interest and growth over the last few years. And with more studios taking note of the new 3D trend, it’s important that everyone involved in the process understands the principals behind 3D and how they can be used to create games that actually extend a sense of reality, resulting in experiences that consumers want. …

Read the full article here: http://www.gamasutra.com/view/feature/6459/a_developers_guide_to_.php





 

YOUTUBE CHANNELS

Our Youtube channel can be found here
Watch the vNAB videos below

SOUNDCLOUD TALKS

MISSION

  • To advance technology and innovation within the entertainment industry
  • To provide a neutral setting for the entertainment industry, technology and electronics companies and to identify and discuss pressing issues
  • To understand the impact of technology on the consumer experience and the creative process
  • To connect and leverage the University of Southern California’s extensive research facilities, faculty and student body with companies
  • To provide insight about emerging consumer habits
  • To convene industry peer groups and partners to share knowledge and experience
  • To create an environment for testing and evaluation of proposed technology solutions
  • To help identify new business models for the entertainment industry
  • To improve the consumer experience and advance the art of entertainment as the 21st century unfolds

ETC Events

 

ETC Quarterly Board Meeting (closed meeting)
(March 6)


ETC Quarterly All Members Meeting (closed meeting)
(March 21)