News Stories

Auto-Stereoscopic 3DTV (Glasses-Free) – Who Made it Work Right – and Now

[by Rodolfo La Maestra, HDTV Magazine]

As introduced on my previous installments on the subject, 3DFusiondemoed a 42” auto-stereoscopic 3DTV panel (AS-3DTV) at CES 2011 that to my eyes was the best of its kind at the show and the best of what I have seen so far in glasses-free 3D panels, including Sony’s and Toshiba’s prototypes of the same technology demoed at CES 2011, and including other screens shown at the 2010 Display Taiwan Show I attended in Taipei a few months ago.

This article describes how this company managed to create this product, and the product is not only a 3DTV. The next article covers how the product actually works.

The Perceived Difference

The primary reason 3DFusion’s panel stands out of the crowd is due to the company’s ability to implement a smart software engine that softens and often makes imperceptible the image breaks between viewing zones, typically noticed as a weakness of other auto-stereoscopic displays when the viewer changes position or moves the head.

 

You may have witnessed the demos from Sony, Toshiba and the others in the recent months, shown with 2 or 3 pairs of feet marked on the floor for the viewers to stand on exactly those positions, and better not move or the 3D is gone.

With 3DFusion I was free to walk in front of the panel side-to-side, as with any other regular TV panel, without drastically loosing the 3D effect.

As mentioned, this is a common issue seen on many auto-stereoscopic prototypes, the 3D viewing effect is easily disrupted and the 2D viewing between 3D viewing zones is not clear either. This is one of the main reasons the auto-stereoscopic technology is usually criticized by many that have only seen early generation or poorly made prototypes.

So the press uses their expert crystal ball that knows it all, and estimates for the technology to take 10 years to reach the market, perhaps betting on the Mayas to be correct so no one would be around anymore to say they were wrong about AS-3DTV. But recently several sources said 7, and 5, and 3 years. About now?

The 42” LCD demoed by 3DFusion had a lenticular screen under a glass layer that protected its delicate surface. A proprietary process in manufacturing attaches the lens for 3D viewing zones to the lenticular screen. Their panel showed at CES 2011 and easily surpassed the quality demoed by Sony and Toshiba prototypes on the same technology.

Sony’s AS-3DTV panels were demoed as a company statement of future technology and direction. No specs other than total panel resolution were disclosed, no indication of possible number of viewers other than assuming the number from the feet marked at the floor, no estimated resolution per view-zone/eye was disclosed either, no time-line, no estimated price, in other words it could have been a prototype of a UFO that may never fly in the real world.

Toshiba demoed their AS-3DTVs as a technology statement as well, the company said the sets would be improved when commercially available soon, by the end of the year they said at CES 2011, although others thought that most likely would be in 2012 (if one can believe the PR of these companies), but as with Sony, details and specs were not provided other than panel size and resolution.

However, the quality of their image and viewing experience made me conclude that although some major companies have made positive progress on this technology year to year, I would not want to have any of the sets demoed by Toshiba or Sony using floor space at my home even if they were free and available tomorrow.

How the 3DFusion product started?

The concept was originally developed by Royal Philips. Philips worked on it for about 9 years and invested approximately half billion dollars, however, the Philips’ auto-stereoscopic project suffered from ghosting, double image and sweet spot issues.

In 2009, around the beginning of the economic meltdown, about 17 incubators were closed and Philips decided to shut down their TV manufacturing plants for 3DTVs for the consumer market. At the end, the effort resulted in an incomplete package design suffering from the same eye strain issues as other auto-stereoscopic 3DTVs.

According to 3DFusion, the Philips technology was first made available to Dimenco, a company made of a group of former Philips 3DSolutions employees who after Philips shut down the incubators were transferred from their other Philips assignments and formed a 3D company to promote the Philips 3D technology under a Philips consulting agreement.

Philips supported them and they were hired to manage inquires regarding Philips 3D. Led by Martin Tobias, they have forged a solid 3D business obtaining a license from Philips for a range of 3D IP.

3DFusion added “As 3DFusion has licensed the most extensive IP package from Philips and filed our own IP, as the “icing on the cake”, we consider them as a sister company.  They are doing a good job developing hardware and we are in negotiations with them for a strategic partnership to develop new products.”

Another factor for the decision of shutting down the project was that Phillips did not have an appropriate distribution channel for those products. 3DFusion took over the effort and built upon it, inventing the 3DFMax image optimization technology. Because the original Phillips product had a lot of image shifting the 3DFMax required considerable software work to smooth those transitions.

Unlike other TV companies that are involved in the TV business for decades for similar endeavors, 3DFusion developed their 3D solution after working on the 3DTV glasses-free design for only 3 years, one should not be surprised, 3DFusion’s president Stephen Blumenthal, the father of 3DFMax, has been a stereoscopic 3D video microscopy consultant for 30 years.

After filing their own exclusive 3D auto-stereoscopic intellectual property (IP), building over the Phillips design which was turned over to 3DFusion in 2007, the company entered into a 9-month licensing negotiation, and in May 2010 3DFusion obtained world-wide rights to all Phillips 3DTV IP.

This technology package, coupled with 3DFusion’s know how, trade secrets, and patent pending IP, provided the 3DFMax foundation for their exclusive auto-stereoscopic “picture perfect” (as Stephen calls it), adjustable depth 3DTV solution.

The Whole R&D department: Two guys from NY

While many other TV manufacturers have a large number of staff with decades of TV background in their departments, 3DFusion counts with just Ilya Sorokin and Stephen Blumenthal, the only ones responsible of the post Phillips developments. Stephen comes from a TV electronics video tech industry for over 30 years, and Ilya, the CEO, brought strong business finance background to the company.

As mentioned, Stephen has 3D auto-stereoscopic video background, pioneering with Leica Microsystems of Buffalo, NY two major breakthroughs in the advancement of 3D stereoscopic video microscopy.

One was a “picture perfect” 3D video stereo microscope. The other was a 3D optical mechanical shutter device which converted a mono path, 1200x compound optical microscope into a 3D stereoscopic, dual path, 1,200x video microscope, advancing stereoscopic imaging from 250x to 1,200x for viewing live optical specimens, a development credited by Leica as being of historical significance.

In the words of Stephen, “My nuts and bolts background provided me with the right skill sets to be able to address and solve the Phillips 3D auto-stereoscopic problems. Coupled with Ilya’s unique knowledge base, the two of us did it without a major R&D team. It took two guys from NY to show how to fix Phillips’ auto-stereoscopic 3DTV technology”.

Ilya and I started the company, and as the founders we are delighted at the fruits of our labor, and believe that this technology’s platform will stimulate a technical transformation in a large number of industries. There is the potential for the results of these advancements to impact every major video imaging application”.

“3DFusion is looking to create master licensing agreements with strategic partners in some of the market verticals for which our 3DFMax 3DTV system is ready for distribution”.

How the technology works? Stay tuned for the next article.

See the original post here: http://www.hdtvmagazine.com/articles/2011/06/autostereoscopic-3dtv-glassesfree-who-made-it-work-right-and-now.php

An Ultra-High-Definition 3-D TV

[BY KATHERINE BOURZAC, Technology Review]

New electronics enable a jump in performance in a prototype display made by Samsung.

Samsung has shown off a prototype of an ultra-high-definition 3-D television. The 70-inch prototype uses a novel electronic circuitry to control eight billion pixels. It’s not likely to go into volume production soon, and there isn’t any content to display on it, says Paul Semenza, a senior analyst at Display Search. But at last month’s Society for Information Display conference in Los Angeles, the display drew crowds and garnered a best-in-show award.

Samsung is the latest TV manufacturer to demonstrate a technology that uses a type of backplane—the array of transistors used to switch the pixels on and off—based on metal oxide semiconductors. These materials offer higher performance than the amorphous silicon widely used today, without increasing costs. In April, manufacturer Sharp announced it will begin manufacturing displays based on metal oxide transistor arrays by the end of the year at its plant in Kameyana, Japan.

It wouldn’t have been possible to make the ultra-high-definition display using a conventional backplane, says Sangheon Kenneth Koo, director of LCD marketing at Samsung Semiconductor. That’s because making the pixels smaller requires making each of the controlling transistors smaller, too. And the amorphous silicon used in conventional backplanes doesn’t conduct electrons fast enough for this kind of miniaturization.

Metal oxide semiconductors conduct electrons very rapidly, and they can be deposited using relatively inexpensive methods. The hurdle has been figuring out which mixtures of metals to use and how exactly to work with them on today’s equipment, says Randy Hoffman, a senior engineer at HP. The leading material is now a mixture of indium, gallium, and zinc called IGZO.

Samsung has shown off a prototype of an ultra-high-definition 3-D television. The 70-inch prototype uses a novel electronic circuitry to control eight billion pixels. It’s not likely to go into volume production soon, and there isn’t any content to display on it, says Paul Semenza, a senior analyst at Display Search. But at last month’s Society for Information Display conference in Los Angeles, the display drew crowds and garnered a best-in-show award.

Samsung is the latest TV manufacturer to demonstrate a technology that uses a type of backplane—the array of transistors used to switch the pixels on and off—based on metal oxide semiconductors. These materials offer higher performance than the amorphous silicon widely used today, without increasing costs. In April, manufacturer Sharp announced it will begin manufacturing displays based on metal oxide transistor arrays by the end of the year at its plant in Kameyana, Japan.

It wouldn’t have been possible to make the ultra-high-definition display using a conventional backplane, says Sangheon Kenneth Koo, director of LCD marketing at Samsung Semiconductor. That’s because making the pixels smaller requires making each of the controlling transistors smaller, too. And the amorphous silicon used in conventional backplanes doesn’t conduct electrons fast enough for this kind of miniaturization.

Metal oxide semiconductors conduct electrons very rapidly, and they can be deposited using relatively inexpensive methods. The hurdle has been figuring out which mixtures of metals to use and how exactly to work with them on today’s equipment, says Randy Hoffman, a senior engineer at HP. The leading material is now a mixture of indium, gallium, and zinc called IGZO.

See the original post here: http://www.technologyreview.com/computing/37691/?nlid=4559&a=f

< PREVIOUS ARTICLES NEXT ARTICLES >

Specification for Naming VFX Image Sequences Released

ETC’s VFX Working Group has published a specification for best practices naming image sequences such as plates and comps. File naming is an essential tool for organizing the multitude of frames that are inputs and outputs from the VFX process. Prior to the publication of this specification, each organization had its own naming scheme, requiring custom processes for each partner, which often resulted in confusion and miscommunication.

The new ETC@USC specification focuses primarily on sequences of individual images. The initial use case was VFX plates, typically delivered as OpenEXR or DPX files. However, the team soon realized that the same naming conventions can apply to virtually any image sequence. Consequently, the specification was written to handle a wide array of assets and use cases.

To ensure all requirements are represented, the working group included over 2 dozen participants representing studios, VFX houses, tool creators, creatives and others.  The ETC@USC also worked closely with MovieLabs to ensure that the specification could be integrated as part of their 2030 Vision.

A key design criteria for this specification is compatibility with existing practices.  Chair of the VFX working group, Horst Sarubin of Universal Pictures, said: “Our studio is committed to being at the forefront of designing best industry practices to modernize and simplify workflows, and we believe this white paper succeeded in building a new foundation for tools to transfer files in the most efficient manner.”

This specification is compatible with other initiatives such as the Visual Effects Society (VES) Transfer Specifications. “We wanted to make it as seamless as possible for everyone to adopt this specification,” said working group co-chair and ETC@USC’s Erik Weaver. “To ensure all perspectives were represented we created a team of industry experts familiar with the handling of these materials and collaborated with a number of industry groups.”

“Collaboration between MovieLabs and important industry groups like the ETC is critical to implementing the 2030 Vision,” said Craig Seidel, SVP of MovieLabs. “This specification is a key step in defining the foundations for better software-defined workflows. We look forward to continued partnership with the ETC on implementing other critical elements of the 2030 Vision.”

The specification is available online for anyone to use.

Oops, something went wrong.