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Why LG bets big on 3D (India)

 

[by rediff.com]

The 3D technology seems to be catching the fancy of one and all and the current financial year will be the year of reckoning, believes LG.

Taking a cue from the ever-expanding support base for 3D, the Seoul-based company is ensuring that its mobile phones, TV sets, computer monitors and even laptops are 3D-integrated.

LG recently launched its Cinema 3D TV — the ‘next generation’ 3D — in the Indian market.

 

“LG’s 3D TV offers a better viewing experience in a room, as well as comes with cheaper, lighter 3D glasses (LG bundles four pairs with its new 3D TV sets),” says LG Electronics’ (India) managing director Soon Kwon.

LG had attempted to sell 3D TVs with active shutter glasses last year, but had little success.

“People were not shopping for 3D TVs in 2010 and we found out that the active shutter glasses were uncomfortable, heavy, caused nausea and were costly, too (average cost was $200 each).

“That’s when we invested our resources on Film Patterned Retarder that addressed each of these problems.”

 

The flickering effect has been addressed by LG with its existing 3D TVs — the new system uses a polarised film on the screen surface that delivers images to each eye individually through 3D glasses that do not shutter.

LG’s FPR, which eliminates cross-talk (image overlap) and flickering, is its answer to shutter-glass 3D televisions developed by market leader Samsung.

While competition is eager to launch 3D TV sets, LG’s strategy is perhaps the broadest as it covers everything from TVs to projectors, and eventually Blu-ray players and home cinema systems.

 

Players like Sony are paying more attention to spur a ‘comprehensive’ strategy to build an overall ecosystem, while Samsung Electronics is pushing its traditionally strong ‘hardware-driven’ schemes.

But 3D is not on Samsung’s plans this year.

Outlining the 2011 strategy for the flat panel TV category, R Zutshi, deputy MD, Samsung India, says: “We were the first to launch LED TVs and 3D TVs, but now we are betting on Smart TVs.

 

“To bring alive the Smart TV experience for our Indian consumers, we have gone in for content tie-ups with major content developers like Times Music, NDTV Convergence and Money Control.”

LG says the Indian 3D television market is around 200,000 units a year and has decided to invest Rs  300 crore (Rs 3 billion) on various marketing initiatives for its flat panel televisions this year.

Y V Verma, chief operating officer, LG Electronics, claims the inbuilt 2D-to-3D conversion feature in 3D TVs will guarantee enough 3D content to view.

 

“The feature is aimed to deliver any 2D content as 3D and the quality of 3D content is not compromised,” he insists. Verma adds that prices will remain flat even as the technology moves toward glasses-free 3D technology.

According to LG, 2011 will be the year for 3D products, including 3D glasses-free handsets, 3D projectors, 3D tablet PCs and 3D notebooks.

Kwon believes 3D PC monitors and laptops will be the next big thing after TV to drive growth.

LG claims it can garner a 40 per cent share in the 3D product space.

 

The company has already revised its target sales for 3D notebook PCs by 30 per cent this year.

Competition for LG in the IT product space comes from vendors like MSI, Dell, HCL, Toshiba and HP.

3D laptops and PC displays are priced at a premium with prices starting at Rs  45,000 and Rs  15,000, respectively.

LG will soon launch its smartphone, Optimus 3D — the first mobile phone to include a 3D screen and 3D video recording capabilities, says Kwon.

 

“Indians love their mobile devices and with Optimus 3D we aim to deliver a phone that allows viewing of 3D content without glasses.”

Also, on cards is Optimus Pad, the company’s first tablet that will sport 3D. To view 3D images on LG Optimus Pad’s 1280 x 768 WXGA screen (higher than the iPad2) will require glasses unlike the LG Optimus 3D phone.

Refusing to compare the device with Apple iPad, Kwon argues: “The user-generated 3D content produced by the LG Optimus Pad can be viewed on a 3D TV or YouTube 3D and it will also allow people to upload their content to YouTube 3D. Who else is giving this feature?”

 

Kwon, however, refused to give details on the pricing. “The biggest USP of Optimus Pad will be its 3D video recording feature.

“However, you will have to hook the device on to your TV to make the most of the technology.”

With the focus on higher-end smartphones, LG expects to increase the category market share to 10-12 per cent. LG Mobiles has also earmarked

Rs 250 crore (Rs 2.5 billion) to strengthen the existing infrastructure for retail development and marketing activities for new products like 3D devices.

See the original post here: http://www.rediff.com/business/slide-show/slide-show-1-tech-why-lg-bets-big-on-3d/20110518.htm

Penthouse adds second, softcore 3D porn channel

[ by Mike Luttrell, TG Daily]

The world of 3D porn just got a little bit bigger.

Penthouse Digital Media Productions has launched its second TV channel dedicated exclusively to 3D adult content. Called Penthouse 3D Soft, this one features softcore content, as opposed to the company’s flagship Penthouse 3D network, which contains more extreme 3D exploits.

The ‘Soft’ channel launched earlier this month in Turkey, and is beginning to make its way through the rest of Europe.

This makes Penthouse the first company to have two 3D porn channels, though they do not contain 24/7 programming. Both networks only operate during the overnight hours.

It’s all quality content, though (cough, cough). In fact, almost all of the flicks are filmed in 3D exclusively for Penthouse to ensure the experience is as realistic as possible.

When the first Penthouse 3D channel launched, the CEO of parent company FriendFinder Networks said, “Our goal is always to deliver the latest technology on the world’s best platform.”

In puritanical North America, no dedicated 3D porn channels have managed to grace the airwaves just yet, but with the increased exposure overseas, it is probably only a matter of time.

See the original post here: http://www.tgdaily.com/games-and-entertainment-brief/56018-penthouse-adds-second-softcore-3d-porn-channel

 

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Specification for Naming VFX Image Sequences Released

ETC’s VFX Working Group has published a specification for best practices naming image sequences such as plates and comps. File naming is an essential tool for organizing the multitude of frames that are inputs and outputs from the VFX process. Prior to the publication of this specification, each organization had its own naming scheme, requiring custom processes for each partner, which often resulted in confusion and miscommunication.

The new ETC@USC specification focuses primarily on sequences of individual images. The initial use case was VFX plates, typically delivered as OpenEXR or DPX files. However, the team soon realized that the same naming conventions can apply to virtually any image sequence. Consequently, the specification was written to handle a wide array of assets and use cases.

To ensure all requirements are represented, the working group included over 2 dozen participants representing studios, VFX houses, tool creators, creatives and others.  The ETC@USC also worked closely with MovieLabs to ensure that the specification could be integrated as part of their 2030 Vision.

A key design criteria for this specification is compatibility with existing practices.  Chair of the VFX working group, Horst Sarubin of Universal Pictures, said: “Our studio is committed to being at the forefront of designing best industry practices to modernize and simplify workflows, and we believe this white paper succeeded in building a new foundation for tools to transfer files in the most efficient manner.”

This specification is compatible with other initiatives such as the Visual Effects Society (VES) Transfer Specifications. “We wanted to make it as seamless as possible for everyone to adopt this specification,” said working group co-chair and ETC@USC’s Erik Weaver. “To ensure all perspectives were represented we created a team of industry experts familiar with the handling of these materials and collaborated with a number of industry groups.”

“Collaboration between MovieLabs and important industry groups like the ETC is critical to implementing the 2030 Vision,” said Craig Seidel, SVP of MovieLabs. “This specification is a key step in defining the foundations for better software-defined workflows. We look forward to continued partnership with the ETC on implementing other critical elements of the 2030 Vision.”

The specification is available online for anyone to use.

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