News Stories

Bang and Olufsen’s BeoVision 4-85 TV combines 3D and Full HD with sleekness

[from B&O’s website]

3D technology

The next best thing to being there

Imagine feeling totally absorbed and a part of the action in your favourite 3D film. Bang & Olufsen will take you there with the new 3D technology.

Unlike conventional 2D TV viewing, 3D TV gives you a more intense, immersive experience beyond your sofa – to feeling like you’re right there on the film location itself. In fact, the entire entertainment industry is in the process of catching the 3D wave, with Blu-ray disc players able to handle 3D material, 3D movies, 3D cable and satellite broadcasts as well as 3D video games.

Seeing in 3D

The process of filming in 3D is quite interesting, designed to mimic the way you view things in real life. To achieve this, two cameras are mounted side-by-side, often on a rig separated by the same distance as between a person’s pupils. When watching the finished film, the images are transmitted to the left and right eye sequentially (one after the other) in a continuous flow. A process called stereoscopic 3D imaging.

In order to get the 3D effect, you need special active shutter glasses which decode what the cameras recorded. Active shutter glasses are synchronised with your 3D Bang & Olufsen TV via an infrared signal. When watching a 3D film, the stereoscopic method has the advantage of a Full High Definition 3D image for each eye versus other methods where the resolution is only half of Full HD. A compromise we couldn’t live with.

The result is an uncanny perception of being right there in the actual scene.

Eyes on the future

Given the ongoing advances in the industry, from recording and editing equipment to the products which transmit them, 3D types of experiences are on the verge of having an impact on the entertainment world at large. Add to that more sophisticated consumer electronic systems to enjoy them, and the future of amazing entertainment experiences isn’t so much in the cinema. It’s in your living room.

The new generation of 3D TV viewing is already available right now. So get ready to be utterly enthralled by a 3D sight and sound sensation from Bang & Olufsen. And watch your TV experience come alive.

 

 

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Article

[By Amar Toor, engadget]

Bang & Olufsen‘s new BeoVision 4-85 isn’t just another run-of-the-mill 3D TV for the unwashed masses. It’s a really pretty 3D TV, for the refined and the opulent. The 85-inch plasma screen comes encased in a high-grade aluminum frame, and combines anti-reflection coating with automated image controls, to guarantee crystal clear, Full HD viewing at any time of day. B&O’s first foray into the 3D/Full HD realm also features a BeoLab 10 central loudspeaker, which uses Acoustic Lens Technology to deliver consistently high-frequency sounds, regardless of where you’re sitting in relation to the speaker. And, much like its 103-inch brethren, this 85-incher comes with a motorized stand, which automatically elevates and tilts the screen to ideal viewing position whenever the system is turned on. Once you’ve finished marveling at the BeoVision 4-85’s robust design, you can turn it off and watch in awe, as the display magically lowers itself to “within inches” of the floor (where, incidentally, you’ll also be able to find your jaw). No word yet on the price of this experience, but we’re gonna go out on a limb and assume that it’s pretty steep. The beast is set to be unleashed in Moscow tomorrow, but you can check out an appropriately slick video on the BeoVision 4 family, after the break.

see the original post here: http://www.engadget.com/2011/04/19/bang-and-olfusens-beovision-4-85-tv-combines-3d-and-full-hd-with/

Panasonic 3D cam on a bike at the Flèche Wallonne classic

[by stereocopynews.com]

The cycling classic race “Flèche Wallonne” won by Philippe Gilbert on 20 April 2011 was followed by a RTBF 3D camera on a motorbike.  The real time transmission experiment was sponsored by the Belgian TV station RTBF, Panasonic, and the IntelSig dept from Université de Liège (Pr. Jacques Verly, the 3DStereoMedia organizer).

Read the paper here on the TWIST web site (in French). [ http://www.twist-cluster.com/cms/en/news/corporate-news/1027-la-rtbfbe-testera-la-3d-lors-des-classiques-cyclistes-wallonnes ]

See the original post here: http://stereoscopynews.com/hotnews/events/conferences-a-festivals/1449-pana-3d-cam-shhots-the-fleche-wallonne-classic.html

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Specification for Naming VFX Image Sequences Released

ETC’s VFX Working Group has published a specification for best practices naming image sequences such as plates and comps. File naming is an essential tool for organizing the multitude of frames that are inputs and outputs from the VFX process. Prior to the publication of this specification, each organization had its own naming scheme, requiring custom processes for each partner, which often resulted in confusion and miscommunication.

The new ETC@USC specification focuses primarily on sequences of individual images. The initial use case was VFX plates, typically delivered as OpenEXR or DPX files. However, the team soon realized that the same naming conventions can apply to virtually any image sequence. Consequently, the specification was written to handle a wide array of assets and use cases.

To ensure all requirements are represented, the working group included over 2 dozen participants representing studios, VFX houses, tool creators, creatives and others.  The ETC@USC also worked closely with MovieLabs to ensure that the specification could be integrated as part of their 2030 Vision.

A key design criteria for this specification is compatibility with existing practices.  Chair of the VFX working group, Horst Sarubin of Universal Pictures, said: “Our studio is committed to being at the forefront of designing best industry practices to modernize and simplify workflows, and we believe this white paper succeeded in building a new foundation for tools to transfer files in the most efficient manner.”

This specification is compatible with other initiatives such as the Visual Effects Society (VES) Transfer Specifications. “We wanted to make it as seamless as possible for everyone to adopt this specification,” said working group co-chair and ETC@USC’s Erik Weaver. “To ensure all perspectives were represented we created a team of industry experts familiar with the handling of these materials and collaborated with a number of industry groups.”

“Collaboration between MovieLabs and important industry groups like the ETC is critical to implementing the 2030 Vision,” said Craig Seidel, SVP of MovieLabs. “This specification is a key step in defining the foundations for better software-defined workflows. We look forward to continued partnership with the ETC on implementing other critical elements of the 2030 Vision.”

The specification is available online for anyone to use.

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