News Stories

See-through camera can image invisible objects

[cnet.com by Tim Hornyak]

Remember those X-ray glasses advertised in the back of comic books? Imagine a handheld camera that can reveal the unseen, inner structures of everything from concrete bridges to body parts.

Researchers at Missouri University of Science and Technology under engineering professor Reza Zoughi have developed a patented device that can show the inner structures of objects in real time by using millimeter and microwave signals.

Potential applications include the detection of cancerous skin cells, termite damage to buildings, or concealed weapons at secure zones like airports.

The tech could also be used for finding “defects in thermal insulating materials that are found in spacecraft heat insulating foam and tiles, space habitat structures, aircraft radomes and composite-strengthened concrete bridge members,” Zoughi was quoted as saying in a release.

The prototype camera has been in development for several years–check out the vid below, from 2009.

In its current form, objects have to be placed between a transmitter for the microwave radiation and a collector. It can run for several hours on a laptop-size battery.

The researchers are planning to upgrade it to a single unit that works more like a video camera, according to the university. It may eventually produce “real-time 3D or holographic images,” Zoughi said.

That would be pretty nifty. Can X-ray glasses be far off?

Read the original story here: http://news.cnet.com/8301-17938_105-20040812-1.html?tag=mncol;4n

Warner Bros. to deliver movies on Facebook

[cnet.com, by Steven Musil]

Warner Bros. is apparently hoping to attract new fans by offering movies for viewing on Facebook.

The movie studio announced this evening it would begin testing a program that would offer movies for sale or rental for a brief period through its fan pages on the social-networking giant.

Beginning tomorrow, Facebook users can use Facebook Credits to rent “The Dark Knight” through the movie’s official fan page on the social-networking site, Warner said in statement. The movie can be rented for 30 Facebook credits or $3, and Facebook users will have access to the movie for 48 hours through their accounts on the social network.

Facebook Credits is an alternative payment option for more than 150 games and applications on the social network. It’s supported by games such as FarmVille and Mafia Wars, as well as Bejeweled Blitz and Madden NFL Superstars. Most titles still allow gamers to pay with credit cards, but it’s Facebook’s hope that eventually, users will buy all virtual goods with Credits.

The studio sees the social network as fertile ground for video on demand–considered a key revenue source for Hollywood studios grappling with falling box office receipts and lagging DVD sales.

“Facebook has become a daily destination for hundreds of millions of people,” Thomas Gewecke, president of Warner Bros. Digital Distribution, said in a statement. “Making our films available through Facebook is a natural extension of our digital distribution efforts. It gives consumers a simple, convenient way to access and enjoy our films through the world’s largest social network.”

For Facebook, the program dovetails with the notion that it could someday supplant corporate Web sites, a scenario outlined by Stephen Haines, commercial director of Facebook’s U.K. operation, at a conference in London earlier this month.

Facebook representatives did not immediately respond to a request for comment.

In addition to being able to pause the movie and resume it at their leisure when they log back in to Facebook, Warner Bros. said users will still be able to post comments on the movie and interact with friends on the network while watching their selection.

The program is currently available only in the U.S., and additional titles will be added on a regular basis over the coming months, Warner Bros. said.

See the original post here: http://news.cnet.com/8301-1023_3-20040420-93.html?tag=mncol;txt

 

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Specification for Naming VFX Image Sequences Released

ETC’s VFX Working Group has published a specification for best practices naming image sequences such as plates and comps. File naming is an essential tool for organizing the multitude of frames that are inputs and outputs from the VFX process. Prior to the publication of this specification, each organization had its own naming scheme, requiring custom processes for each partner, which often resulted in confusion and miscommunication.

The new ETC@USC specification focuses primarily on sequences of individual images. The initial use case was VFX plates, typically delivered as OpenEXR or DPX files. However, the team soon realized that the same naming conventions can apply to virtually any image sequence. Consequently, the specification was written to handle a wide array of assets and use cases.

To ensure all requirements are represented, the working group included over 2 dozen participants representing studios, VFX houses, tool creators, creatives and others.  The ETC@USC also worked closely with MovieLabs to ensure that the specification could be integrated as part of their 2030 Vision.

A key design criteria for this specification is compatibility with existing practices.  Chair of the VFX working group, Horst Sarubin of Universal Pictures, said: “Our studio is committed to being at the forefront of designing best industry practices to modernize and simplify workflows, and we believe this white paper succeeded in building a new foundation for tools to transfer files in the most efficient manner.”

This specification is compatible with other initiatives such as the Visual Effects Society (VES) Transfer Specifications. “We wanted to make it as seamless as possible for everyone to adopt this specification,” said working group co-chair and ETC@USC’s Erik Weaver. “To ensure all perspectives were represented we created a team of industry experts familiar with the handling of these materials and collaborated with a number of industry groups.”

“Collaboration between MovieLabs and important industry groups like the ETC is critical to implementing the 2030 Vision,” said Craig Seidel, SVP of MovieLabs. “This specification is a key step in defining the foundations for better software-defined workflows. We look forward to continued partnership with the ETC on implementing other critical elements of the 2030 Vision.”

The specification is available online for anyone to use.

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