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World’s Largest Full LED 3D TV: LG LZ9700 revealed in South Africa

The world’s largest full LED 3D TV, the LG LZ9700 was recently launched in South Africa. The LG 3D TV measures a mammoth 72 inches.

Complete dimension details of the LZ9700 from LG are 59 inches wide and 40 inches tall with an ultra slim design and sporting 400 Hz TruMotion support.

A press statement from LG says: “With full HD resolution on an LED display, the LZ9700 delivers pictures as large and colorful as paintings at an art gallery. The extra spacious screen size also makes the picture more immersive than ever, offering viewers a 3D experience every bit as good as the screen in the local multiplex.”

Viewers can also enjoy video streaming data from YouTube as well as photo views from Picasa which is Google’s free web photo service.

The TV also features a DLNA function which helps in setting up wireless connectivity with the TV set. Users can then connect to the net and enjoy the contents on the large screen of the TV set.

Price of the TV is South Africa is R249, 999.99 (Including VAT) which is as exclusive as the features that the set boasts of.

By James Patterson

See the original post here: http://good3dtv.com/3d-tv/world’s-largest-full-led-3d-tv-lg-lz9700-revealed-in-south-africa/

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Specification for Naming VFX Image Sequences Released

ETC’s VFX Working Group has published a specification for best practices naming image sequences such as plates and comps. File naming is an essential tool for organizing the multitude of frames that are inputs and outputs from the VFX process. Prior to the publication of this specification, each organization had its own naming scheme, requiring custom processes for each partner, which often resulted in confusion and miscommunication.

The new ETC@USC specification focuses primarily on sequences of individual images. The initial use case was VFX plates, typically delivered as OpenEXR or DPX files. However, the team soon realized that the same naming conventions can apply to virtually any image sequence. Consequently, the specification was written to handle a wide array of assets and use cases.

To ensure all requirements are represented, the working group included over 2 dozen participants representing studios, VFX houses, tool creators, creatives and others.  The ETC@USC also worked closely with MovieLabs to ensure that the specification could be integrated as part of their 2030 Vision.

A key design criteria for this specification is compatibility with existing practices.  Chair of the VFX working group, Horst Sarubin of Universal Pictures, said: “Our studio is committed to being at the forefront of designing best industry practices to modernize and simplify workflows, and we believe this white paper succeeded in building a new foundation for tools to transfer files in the most efficient manner.”

This specification is compatible with other initiatives such as the Visual Effects Society (VES) Transfer Specifications. “We wanted to make it as seamless as possible for everyone to adopt this specification,” said working group co-chair and ETC@USC’s Erik Weaver. “To ensure all perspectives were represented we created a team of industry experts familiar with the handling of these materials and collaborated with a number of industry groups.”

“Collaboration between MovieLabs and important industry groups like the ETC is critical to implementing the 2030 Vision,” said Craig Seidel, SVP of MovieLabs. “This specification is a key step in defining the foundations for better software-defined workflows. We look forward to continued partnership with the ETC on implementing other critical elements of the 2030 Vision.”

The specification is available online for anyone to use.

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