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Making Internet on TV a ‘Snap’

Web content on TV screens is an idea whose time has come – the logical step beyond DVRs. Silicon Valley start-up Snapstick has taken a novel approach to bridging that gap, combining a set-top box with a downloadable app that turns your cell phone into a remote. Where Snapstick really distinguishes itself, says co-founder and CEO Rakesh Mathur, is its ability to pull in any and all offerings on the web. It’s also very resource-efficient, in that it doesn’t “stream” content from the control device, but taps into the existing home Wi-Fi network to send URL info to the set box, freeing the phone or computer for other tasks.

In addition to cell phones, tablets and laptops can also work as controller devices, with a clickable button replacing the gestural “snap” of the phone to TV, and Snapstick works remotely, over the Internet, to control sets that are thousands of miles away (although each set – whether in the same home, or remote location – requires its own box).

Mathur said the Redwood City-based firm, which came out of Beta in December, has developed platform specific advertising opportunities that he and partners Ash Bhardwaj and Balaji Krishnan expect to be “a rising tide that lifts all boats,” in the modest world of online CPMs, nudging them toward the TV range. Snapstick technology allows for the insertion of video ads on the screen, and text messages to the control device.

D-Link will be the first manufacturer of its boxes, with Q2 shipments expected and additional hardware deals forthcoming. The one-time box cost hasn’t been determined, but will be competitive with other products in the space, at $100-200 per unit.

Snapstick has a two-minute online demo.

Samsung AllShare for the Home Network

Digital content has quickly become the norm in a user’s daily life. And the need to be able to share, move, and enjoy the content at home in a seamless unified way is quickly becoming a demand that must be met. If digital is the way of the future, users must feel comfortable and have the means to share and move content around, without having to worry about the logins, IP address, or network settings.

Aiming to make it easier for consumers, Samsung has introduced AllShare, their software platform that uses DLNA to move content around a user’s home network. AllShare will allow many of Samsung new products such as the Galaxy Tab, the Galaxy smartphone, Blu-ray players, TVs, and home router to move content around the network seamlessly.

Using AllShare, a Blu-ray player can stream a movie out to a Galaxy Tab or smartphone. Also, the user can share photos from their Samsung camera or mobile phone and stream a photo slideshow to their TV. The platform even allows cameras to automatically back up photos to a computer, even if the camera is turned off.

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Specification for Naming VFX Image Sequences Released

ETC’s VFX Working Group has published a specification for best practices naming image sequences such as plates and comps. File naming is an essential tool for organizing the multitude of frames that are inputs and outputs from the VFX process. Prior to the publication of this specification, each organization had its own naming scheme, requiring custom processes for each partner, which often resulted in confusion and miscommunication.

The new ETC@USC specification focuses primarily on sequences of individual images. The initial use case was VFX plates, typically delivered as OpenEXR or DPX files. However, the team soon realized that the same naming conventions can apply to virtually any image sequence. Consequently, the specification was written to handle a wide array of assets and use cases.

To ensure all requirements are represented, the working group included over 2 dozen participants representing studios, VFX houses, tool creators, creatives and others.  The ETC@USC also worked closely with MovieLabs to ensure that the specification could be integrated as part of their 2030 Vision.

A key design criteria for this specification is compatibility with existing practices.  Chair of the VFX working group, Horst Sarubin of Universal Pictures, said: “Our studio is committed to being at the forefront of designing best industry practices to modernize and simplify workflows, and we believe this white paper succeeded in building a new foundation for tools to transfer files in the most efficient manner.”

This specification is compatible with other initiatives such as the Visual Effects Society (VES) Transfer Specifications. “We wanted to make it as seamless as possible for everyone to adopt this specification,” said working group co-chair and ETC@USC’s Erik Weaver. “To ensure all perspectives were represented we created a team of industry experts familiar with the handling of these materials and collaborated with a number of industry groups.”

“Collaboration between MovieLabs and important industry groups like the ETC is critical to implementing the 2030 Vision,” said Craig Seidel, SVP of MovieLabs. “This specification is a key step in defining the foundations for better software-defined workflows. We look forward to continued partnership with the ETC on implementing other critical elements of the 2030 Vision.”

The specification is available online for anyone to use.

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