News Stories

Can the Nintendo 3DS – One Day – Hope to Touch the DS 50 Million Sales Record?

[BuzzFocus]

This week, Nintendo announced that the DS crossed 50 Million Units Sold, a record in the world of portable gaming.

However, while the DS continues to soar to new heights, all eyes are on Nintendo’s newest portable system – the 3DS, which was released in North America in March 2011.  …

Yet, Nintendo’s numbers don’t lie. In September, Nintendo sold 260,000 Nintendo 3DS portable entertainment systems, an increase of more than 10 percent from the previous month. This brings the total units sold after the Aug 12 price reduction to 450,000 units. …

“Our hand-held story continues with the Nintendo 3DS system, which just had its second consecutive month of growth and enters its first holiday season with a monster lineup of games, including Super Mario 3D Land and Mario Kart 7.”  …

See the full story here: http://www.buzzfocus.com/2011/10/14/can-the-nintendo-3ds-touch-the-ds-50-million-sales-record/

Global 3D Animation Software Market 2010-2014

(Philip Lelyveld comment: there is no mention of stereoscopic 3D in this story about the 3D CGI software market.)

[Press Release]

Reportlinker.com announces that a new market research report is available in its catalogue:

Global 3D Animation Software Market 2010-2014

http://www.reportlinker.com/p0655215/Global-3D-Animation-Software-Market-2010-2014.html#utm_source=prnewswire&utm_medium=pr&utm_campaign=Open_Source_and_Free_Software

TechNavio’s analysts forecast the Global 3D Animation Software market to grow at a CAGR of 17.4 percent over the period 2010–2014. One of the key factors contributing to this market growth is increasing adoption of 3D animation in the Entertainment industry. The Global 3D Animation Software market has also been witnessing the increasing adoption of hybrid animations. However, availability of open source software could pose a challenge to the growth of this market.

Key vendors dominating this market space include Autodesk Inc., Electric Image Inc., MAXON Computer GmbH, and Side Effects Software Inc.

TechNavio’s Global 3D Animation Software Market 2010–2014 report has been prepared based on an in-depth analysis of the market with inputs from industry experts. The report focuses on the Americas, the EMEA, and the APAC regions and covers the Global 3D Animation Software market landscape and growth prospects. Further, the report also includes a discussion on the key vendors operating in the Global 3D Animation Software market.

Key questions answered in this report:

What will the market size be in 2014 and at what rate will it grow?

What key trends is this market subject to?

What is driving this market?

What are the challenges to market growth?

Who are the key vendors in this market space?

What are the opportunities and threats faced by each of these key vendors?

What are the strengths and weaknesses of each of these key vendors?

01. Executive Summary

02. Introduction

03. Market Coverage

04. Market Landscape

05. Vendor Landscape

06. Buying Criteria

07. Market Growth Drivers

08. Drivers and their Impact

09. Market Challenges

10. Market Trends

11. Key Vendor Analysis

11.1 Autodesk Inc.

11.2 Electric Image Inc.

11.3 MAXON Computer GmbH

11.4 Side Effects Software Inc.

12. Other Reports in this Series

List of Exhibits:

Exhibit 1: Global 3D Animation Software Market 2010–2014 (US$ million)

Exhibit 2: Global 3D Animation Software Market by End-user Segmentation 2010

Exhibit 3: Global 3D Animation Software Market by Geographical Segmentation 2010

Exhibit 4: Global 3D Animation Software Market by Vendor Segmentation 2010

To order this report:

Open Source and Free Software Industry: Global 3D Animation Software Market 2010-2014

See the original post here: http://www.prnewswire.com/news-releases/global-3d-animation-software-market-2010-2014-131577998.html

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Specification for Naming VFX Image Sequences Released

ETC’s VFX Working Group has published a specification for best practices naming image sequences such as plates and comps. File naming is an essential tool for organizing the multitude of frames that are inputs and outputs from the VFX process. Prior to the publication of this specification, each organization had its own naming scheme, requiring custom processes for each partner, which often resulted in confusion and miscommunication.

The new ETC@USC specification focuses primarily on sequences of individual images. The initial use case was VFX plates, typically delivered as OpenEXR or DPX files. However, the team soon realized that the same naming conventions can apply to virtually any image sequence. Consequently, the specification was written to handle a wide array of assets and use cases.

To ensure all requirements are represented, the working group included over 2 dozen participants representing studios, VFX houses, tool creators, creatives and others.  The ETC@USC also worked closely with MovieLabs to ensure that the specification could be integrated as part of their 2030 Vision.

A key design criteria for this specification is compatibility with existing practices.  Chair of the VFX working group, Horst Sarubin of Universal Pictures, said: “Our studio is committed to being at the forefront of designing best industry practices to modernize and simplify workflows, and we believe this white paper succeeded in building a new foundation for tools to transfer files in the most efficient manner.”

This specification is compatible with other initiatives such as the Visual Effects Society (VES) Transfer Specifications. “We wanted to make it as seamless as possible for everyone to adopt this specification,” said working group co-chair and ETC@USC’s Erik Weaver. “To ensure all perspectives were represented we created a team of industry experts familiar with the handling of these materials and collaborated with a number of industry groups.”

“Collaboration between MovieLabs and important industry groups like the ETC is critical to implementing the 2030 Vision,” said Craig Seidel, SVP of MovieLabs. “This specification is a key step in defining the foundations for better software-defined workflows. We look forward to continued partnership with the ETC on implementing other critical elements of the 2030 Vision.”

The specification is available online for anyone to use.

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