News Stories

Surprise revival for 35mm 3D

Trio of competitors offer alternatives to digital

The chase for 3D dollars has had an unexpected side effect: the revival of 3D on 35mm film.

TECHNICOLOR 3D

Technicolor 3D uses an “over-under” format that squeezes the left and right images vertically so both will fit on a single 35mm frame. However, Technicolor has called it a transitional format and expects digital to rule the day.

OCULUS3D

Oculus3D uses an innovative approach that rotates the left and right images 90 degrees so that more of the 35mm frame is filled and less light is lost. Oculus is betting on a long-term future for film.

PANAVISION 3D

Panavision 3D uses the same print format as Technicolor 3D and works with both film and digital projectors. It offers a shortcut for theaters that need 3D today and hope to shift to digital later.

By DAVID S. COHEN

original post: http://www.variety.com/article/VR1118025198.html?categoryid=1009&cs=1

(3D Audio) SOUNDSCIENCE ROCKUS 3D|2.1 – THE FIRST SPEAKER SYSTEM ANTEC

Antec company launched a new product for yourself: acoustic systems. All products in this direction will be produced under the brand Soundscience. The first development in this direction – the original sound system 2.1 Soundscience Rockus. According to the manufacturer, the new product designed specifically for audio 3D video.

As stated in the description, the speaker system Rockus offers a new perception of sound than the standard home theater system and no need for complex room installation or cumbersome cable connections. Technology Soundscience 3Dsst analyzes the incoming stereo signal and intelligently distributes them in the audio space. The result is a realistic sound environment that provides an immersive for movies and games. Novelty has a separate mode for music playback. In Russia, this model will appear in late autumn. Approximate price of 7500 rubles.

Features speaker system Antec Soundscience Rockus 3D | 2.1:
Anodized aluminum satellites reduce vibration and minimize distortion, which allows for a clean sound on the mid and high frequencies.
active subwoofer with the technology of passive heat sink provides a wide range of low frequencies, comparable with the range of large outdoor subwoofers.
3D drivers that optimize the audio signal for the technology 3Dsst.
Two modes of operation: 3D-mode for movies and games and music mode for playing audio.
Optical input for playing digital audio from video game consoles (xbox360, PS3) and other devices.
remote control to adjust the volume, switch between modes and source selection.

by Anton Chuiko

original post: http://it-chuiko.com/gadgets/6452-soundscience-rockus-3d21-pervaya-akusticheskaya.html

< PREVIOUS ARTICLES NEXT ARTICLES >

Specification for Naming VFX Image Sequences Released

ETC’s VFX Working Group has published a specification for best practices naming image sequences such as plates and comps. File naming is an essential tool for organizing the multitude of frames that are inputs and outputs from the VFX process. Prior to the publication of this specification, each organization had its own naming scheme, requiring custom processes for each partner, which often resulted in confusion and miscommunication.

The new ETC@USC specification focuses primarily on sequences of individual images. The initial use case was VFX plates, typically delivered as OpenEXR or DPX files. However, the team soon realized that the same naming conventions can apply to virtually any image sequence. Consequently, the specification was written to handle a wide array of assets and use cases.

To ensure all requirements are represented, the working group included over 2 dozen participants representing studios, VFX houses, tool creators, creatives and others.  The ETC@USC also worked closely with MovieLabs to ensure that the specification could be integrated as part of their 2030 Vision.

A key design criteria for this specification is compatibility with existing practices.  Chair of the VFX working group, Horst Sarubin of Universal Pictures, said: “Our studio is committed to being at the forefront of designing best industry practices to modernize and simplify workflows, and we believe this white paper succeeded in building a new foundation for tools to transfer files in the most efficient manner.”

This specification is compatible with other initiatives such as the Visual Effects Society (VES) Transfer Specifications. “We wanted to make it as seamless as possible for everyone to adopt this specification,” said working group co-chair and ETC@USC’s Erik Weaver. “To ensure all perspectives were represented we created a team of industry experts familiar with the handling of these materials and collaborated with a number of industry groups.”

“Collaboration between MovieLabs and important industry groups like the ETC is critical to implementing the 2030 Vision,” said Craig Seidel, SVP of MovieLabs. “This specification is a key step in defining the foundations for better software-defined workflows. We look forward to continued partnership with the ETC on implementing other critical elements of the 2030 Vision.”

The specification is available online for anyone to use.

Oops, something went wrong.