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Hands On With YouTube 2D-to-3D Conversion

[PC Mag]

Just as the excitement around the latest crop of 3D movies in theaters has started to wane, YouTube has come out with new tools that convert your video from boring old 2D to exciting new 3D. …

Converting 2D Video to 3D
The YouTube blog claims that converting your 2D video to 3D is a simple matter of a “click of a button.” …

After about 15 minutes, my 11-second test video got this new 3D button on its YouTube player window. There wasn’t much 3D effect in the result. A 21-second video with more 3D potential took about 40 minutes to convert. But oddly, the video still occasionally reported that the conversion wasn’t complete. But this second test, in which I moved a pencil in and out from the camera, showed a lot more 3D effect.

A 3D Options menu let me choose among red/cyan, green/magenta, blue/yellow, interleaved, side-by-side, no glasses, or HTML5 stereo view—pretty complete for today’s 3D viewing. But the last isn’t an option for your YouTube 2D-to-3D conversions. It also means the effect won’t work on Nvidia 3DVision and 3D mobile phones. This is unfortunate, since you can get a much better 3D immersive experience with that, though you may suffer some vertigo.

In the end, I’d characterize YouTube’s 2D-to-3D conversion as much better than the earlier attempts we saw a year ago, but not quite at the level of CyberLink PowerDVD’s.

Read the full story here: http://www.pcmag.com/article2/0,2817,2393419,00.asp#fbid=K1mxVxRG-Ay

Resource: S3D Database

Philip Lelyveld Comment: S3D database is a North American based company.  The database was set up by a 3D consultant who was commonly asked the same questions by producers and production managers “Where Can I Find A S3D………”.  It is crowdsourced and incomplete, but it may point you to resources you were unaware of.

You can access the site here: http://s3ddb.com/

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Specification for Naming VFX Image Sequences Released

ETC’s VFX Working Group has published a specification for best practices naming image sequences such as plates and comps. File naming is an essential tool for organizing the multitude of frames that are inputs and outputs from the VFX process. Prior to the publication of this specification, each organization had its own naming scheme, requiring custom processes for each partner, which often resulted in confusion and miscommunication.

The new ETC@USC specification focuses primarily on sequences of individual images. The initial use case was VFX plates, typically delivered as OpenEXR or DPX files. However, the team soon realized that the same naming conventions can apply to virtually any image sequence. Consequently, the specification was written to handle a wide array of assets and use cases.

To ensure all requirements are represented, the working group included over 2 dozen participants representing studios, VFX houses, tool creators, creatives and others.  The ETC@USC also worked closely with MovieLabs to ensure that the specification could be integrated as part of their 2030 Vision.

A key design criteria for this specification is compatibility with existing practices.  Chair of the VFX working group, Horst Sarubin of Universal Pictures, said: “Our studio is committed to being at the forefront of designing best industry practices to modernize and simplify workflows, and we believe this white paper succeeded in building a new foundation for tools to transfer files in the most efficient manner.”

This specification is compatible with other initiatives such as the Visual Effects Society (VES) Transfer Specifications. “We wanted to make it as seamless as possible for everyone to adopt this specification,” said working group co-chair and ETC@USC’s Erik Weaver. “To ensure all perspectives were represented we created a team of industry experts familiar with the handling of these materials and collaborated with a number of industry groups.”

“Collaboration between MovieLabs and important industry groups like the ETC is critical to implementing the 2030 Vision,” said Craig Seidel, SVP of MovieLabs. “This specification is a key step in defining the foundations for better software-defined workflows. We look forward to continued partnership with the ETC on implementing other critical elements of the 2030 Vision.”

The specification is available online for anyone to use.

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