News Stories

Optimal upgrade for 3-D phone (review)

 

[canoe.ca]

…  When it works, 3-D video looks good as well. But it still suffers from the same issues as before. For the effect to work, you need to hold the phone at a specific angle and the video itself must be the right kind of 3-D. And it works best if you use the included YouTube app as opposed to on a website. Through a browser, even when the right type of video is chosen, it often appears as two videos side-by-side as opposed to one top of one another, slightly out of phase, which creates the 3-D effect.

The firmware update also makes vast improvement to the cameras. The dual 5.0 MP cameras (3.0 MP for 3-D) can take photos with a resolution of 2592 x 1944 pixels and the 3-D video comes with improved depth for its 720p recording. It  shoots at 12 Mbps instead of 6 Mbps. The 2-D 1080p video recording is also boosted from 8 Mbps to 16Mbps. This results in a more vivid image. Video stabilization has been improved as well. And if you want, you can even convert the videos and photos you’ve shot from 3-D to 2-D. Or vice versa. (I imagine the latter is possible, because you’re likely always shooting in 3-D. The phone’s just not showing it to you when you’ve switched to 2-D.)

An editing program for both your 2-D and 3-D videos is also included. It’s a very simplistic timeline editor. It works about as well as any touchscreen editor would on a 4.3-inch diameter screen. Ultimately, I’m not sure how useful it is. If you wanted to edit together your recordings (the 2-D ones at least), you may as well just download it to your computer and use Windows Movie Maker, iMovie or Kino, because even these basic programs have more features available than the phone’s software.  …

See the full story here: http://blogs.canoe.ca/canoetech/product-review/an-optimal-upgrade-for-3-d-phone/

YOUTUBE CHANNELS

Our Youtube channel can be found here
Watch the vNAB videos below

SOUNDCLOUD TALKS

MISSION

  • To advance technology and innovation within the entertainment industry
  • To provide a neutral setting for the entertainment industry, technology and electronics companies and to identify and discuss pressing issues
  • To understand the impact of technology on the consumer experience and the creative process
  • To connect and leverage the University of Southern California’s extensive research facilities, faculty and student body with companies
  • To provide insight about emerging consumer habits
  • To convene industry peer groups and partners to share knowledge and experience
  • To create an environment for testing and evaluation of proposed technology solutions
  • To help identify new business models for the entertainment industry
  • To improve the consumer experience and advance the art of entertainment as the 21st century unfolds

ETC Events

 

ETC Quarterly Board Meeting (closed meeting)
(March 6)


ETC Quarterly All Members Meeting (closed meeting)
(March 21)