News Stories

Sony Introduces First Dedicated 3D Professional Camcorders at BroadcastAsia

 

[Press Release]

Sony has added new dimensions to its product line – literally – with the unveiling of its first 3D single-body camcorders for professional applications, for the first time in Asia. The new models include the PMW-TD300 shoulder-mount model, and the previously announced HXR-NX3D1P NXCAM compact camcorder.

PMW-TD300

The PMW-TD300 features a dual ½-inch Exmor 3 CMOS sensor design with full HD 1920×1080 pixel resolution. The camcorder is based on the XDCAM EX recording platform, allowing users to take advantage of a proven solid-state workflow for maximum flexibility.

Left and right eye signals are simultaneously recorded onto separate SxS cards (4 SxS card slots in total, 2 slots for each view). Its shoulder-mount design provides stability in “run and gun” shooting environments, allowing professional shooters to worry less about ergonomics and concentrate more on getting the right shot.

An inter-axial distance of 45mm delivers a wide range of shooting zones to capture quality 3D images, especially for near-side shooting with a 1.2m minimum convergence distance. A newly developed dual-lens system allows for full synchronisation with high accuracy in focusing, zooming and iris adjustment.

The camera is switchable between 2D and 3D modes. The 2D view is recorded onto a single card, with 2D redundancy achieved through parallel recording onto L/R cards.

HXR-NX3D1P

 

The ‘ready-to-go’ HXR-NX3D1P’s functions have been designed to offer a new level of mobility, workflow convenience and ease of use, while delivering professional quality output. Double Sony G Lenses and double Exmor R CMOS sensors deliver professional quality 3D shooting, while 1920×1080 full HD left and right images enable realistic HD recording.

It allows for simple adjustments to the left-right disparity to film 3D with the dial on the body and previewing the 3D effect on its glasses-free LCD.

Double full HD recordings are encoded in H.264 MVC (Multi-Views Coding) then packed in a single file. When the file is imported to compatible editing software such as Sony Vegas Pro 10.0d, it can be treated as L and R synchronised images without having to import them twice. Additionally, the included Content Management Utility 2.1 software lets users split the single 3D file into L and R video stream files which can be edited in AVCHD compatible 3D editing software.

The 3D glasses-free 3.5-inch Xtra fine LCD monitor (1229K 2562×480) makes 3D picture control easier, eliminating the need for a shutter or polarised glasses to view the 3D effect. The camcorder also features a 96GB of internal flash memory, which offers up to approximately 7.5 hours of 3D recording (compatible memory sticks and SD cards can also be used).

The HXR-NX3D1P supports a range of recording formats: 60i / 50i / 24p for 3D and 60p, 50p, 60i, 50i, 25p, 24p for 2D then 60i, 50i for SD resolution. The camcorder’s G Lenses allow a 10x long zoom ratio in 3D for more shooting flexibility.

Finally, the HXR-NX3D1P NXCAM Professional 3D Compact Camcorder has been created with the viewing experience in mind. SteadyShot Active Mode 3-way camera shake stabilising technology smoothes up/down, left/right and rolling movement and ensures minimal shake, even during hand-held shooting, to maintain a comfortable viewing experience.

The PMW-TD300 and HXR-NX3D1P will be available in Asia Pacific from December 2011 and July 2011 respectively.

The new models will be showcased at BroadcastAsia 2011, taking place from June 21 – 24, 2011 at Suntec Singapore. These new cameras along with Sony’s full range of broadcast and content production solutions can be found at the Sony booth #4B4-01, Level 4.

See the original post here: http://www.hardwarezone.com/tech-news/view/186358

YOUTUBE CHANNELS

Our Youtube channel can be found here
Watch the vNAB videos below

SOUNDCLOUD TALKS

MISSION

  • To advance technology and innovation within the entertainment industry
  • To provide a neutral setting for the entertainment industry, technology and electronics companies and to identify and discuss pressing issues
  • To understand the impact of technology on the consumer experience and the creative process
  • To connect and leverage the University of Southern California’s extensive research facilities, faculty and student body with companies
  • To provide insight about emerging consumer habits
  • To convene industry peer groups and partners to share knowledge and experience
  • To create an environment for testing and evaluation of proposed technology solutions
  • To help identify new business models for the entertainment industry
  • To improve the consumer experience and advance the art of entertainment as the 21st century unfolds

ETC Events

 

ETC Quarterly Board Meeting (closed meeting)
(March 6)


ETC Quarterly All Members Meeting (closed meeting)
(March 21)