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ESPN 3D Announces First NBA Games

The first-ever NBA telecast on ESPN 3D will feature the Miami Heat and versus the New York Knicks at Madison Square Garden Friday, Dec. 17, at 7 p.m. Eastern. The Heat-Knicks matchup will be the first of eight regular-season NBA games on the new network.

Other schedule highlights include two appearances by the Los Angeles Lakers and the Orlando Magic. In addition to the regular season, ESPN 3D will also televise six games during the NBA Playoffs, including three Western Conference Finals games. The upcoming schedule is as follows:

Date Time (ET) Game
Fri, Dec. 17
7 p.m.         Miami at New York
Fri,
Jan. 14 10:30 p.m.    Portland at Phoenix
Fri, Jan. 21
10:30 p.m.   Los Angeles at Denver
Fri, Feb. 11
8 p.m.         Los Angeles at New York
Fri, Feb. 25
8 p.m.         Oklahoma City at Orlando
Fri, March 4
7 p.m.          Chicago at Orlando
Wed, March 16
8 p.m.          Oklahoma City at Miami
Fri, April 1
8 p.m.          Boston at Atlanta
TBD
TBD           NBA Playoffs (First Round)
TBD TBD            NBA Playoffs (First Round)
TBD
TBD           NBA Playoffs (Conference Semifinals)
TBD
TBD           Western Conference Finals
TBD
TBD           Western Conference Finals
TBD
TBD           Western Conference Finals

original post: http://www.televisionbroadcast.com/article/107460

UPC eyes Slovak 3D launch

UPC Broadband Slovakia will add a full 3D channel to its offer next week.

The news was given by Jaroslav Kolár, a spokesman for the operator, to Medialne. Although he did not specify the name of the channel, Kolár confirmed it would be included in UPC Broadband Slovakia’s basic programming package and be made available to subscribers for no additional fee.

UPC has been trialling 3D in the neighbouring Czech Republic since this June

By Chris Dziadul

Published: October 6, 2010 07.13 Europe/London

original post: http://www.broadbandtvnews.com/2010/10/06/upc-eyes-slovak-3d-launch/

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Specification for Naming VFX Image Sequences Released

ETC’s VFX Working Group has published a specification for best practices naming image sequences such as plates and comps. File naming is an essential tool for organizing the multitude of frames that are inputs and outputs from the VFX process. Prior to the publication of this specification, each organization had its own naming scheme, requiring custom processes for each partner, which often resulted in confusion and miscommunication.

The new ETC@USC specification focuses primarily on sequences of individual images. The initial use case was VFX plates, typically delivered as OpenEXR or DPX files. However, the team soon realized that the same naming conventions can apply to virtually any image sequence. Consequently, the specification was written to handle a wide array of assets and use cases.

To ensure all requirements are represented, the working group included over 2 dozen participants representing studios, VFX houses, tool creators, creatives and others.  The ETC@USC also worked closely with MovieLabs to ensure that the specification could be integrated as part of their 2030 Vision.

A key design criteria for this specification is compatibility with existing practices.  Chair of the VFX working group, Horst Sarubin of Universal Pictures, said: “Our studio is committed to being at the forefront of designing best industry practices to modernize and simplify workflows, and we believe this white paper succeeded in building a new foundation for tools to transfer files in the most efficient manner.”

This specification is compatible with other initiatives such as the Visual Effects Society (VES) Transfer Specifications. “We wanted to make it as seamless as possible for everyone to adopt this specification,” said working group co-chair and ETC@USC’s Erik Weaver. “To ensure all perspectives were represented we created a team of industry experts familiar with the handling of these materials and collaborated with a number of industry groups.”

“Collaboration between MovieLabs and important industry groups like the ETC is critical to implementing the 2030 Vision,” said Craig Seidel, SVP of MovieLabs. “This specification is a key step in defining the foundations for better software-defined workflows. We look forward to continued partnership with the ETC on implementing other critical elements of the 2030 Vision.”

The specification is available online for anyone to use.

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