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JVC Rolls Out $1,700 HD 3D Consumer Camcorder

[TVTechnology.com, no author given]

JVC this week introduced what it says is the first full HD, 3D camcorder. The new JVC GS-TD1 uses two camera lenses and two imaging sensors to capture 3D images in the same way that human eyes work.

The manufacturer says that video shot using the GS-TD1 can be viewed in 3D on the current crop of stereoscopic TVs. The output also can burned to a Blu-ray disc or DVD-R for 3D playback on a compatible Blu-ray player.

The GS-TD1 features two 3.32 megapixel CMOS sensors and a new JVC-developed high-speed imaging engine that processes left- and right-eye images, each at 1920 x 1080i resolution. The camcorder has three shooting modes: LR independent (MP4 MVC), which records in full HD; side-by-side at (960 x 1080 x2 for AVCHD 3D recording, and 2D AVCHD shooting.

The camcorder uses an F1.2 JVC 3D Twin HD GT lens with extra-low-dispersion glass and multiple aspherical lenses. The fast lens and back-illuminated CMOS sensors enhance low-light performance, JVC said.

The device has 64 GB of built-in flash memory, a SDXC card slot, 3D optical 5x zoom; an Optical Axis Automatic Stabilization System for disparity control to give depth to 3D images; and Automatic Parallax Adjustment to optimize the 3D-video comfort zone. It also features a 3.5-inch 3D touch panel LCD monitor that displays 3D images without the need for 3D glasses. The camcorder comes with new Everio MediaBrowser 3D software for Windows for management, editing and sharing of content.

The GZ-TD1 is available now for $1,699.95.

See the original post here: http://tvtechnology.com/article/115002

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Specification for Naming VFX Image Sequences Released

ETC’s VFX Working Group has published a specification for best practices naming image sequences such as plates and comps. File naming is an essential tool for organizing the multitude of frames that are inputs and outputs from the VFX process. Prior to the publication of this specification, each organization had its own naming scheme, requiring custom processes for each partner, which often resulted in confusion and miscommunication.

The new ETC@USC specification focuses primarily on sequences of individual images. The initial use case was VFX plates, typically delivered as OpenEXR or DPX files. However, the team soon realized that the same naming conventions can apply to virtually any image sequence. Consequently, the specification was written to handle a wide array of assets and use cases.

To ensure all requirements are represented, the working group included over 2 dozen participants representing studios, VFX houses, tool creators, creatives and others.  The ETC@USC also worked closely with MovieLabs to ensure that the specification could be integrated as part of their 2030 Vision.

A key design criteria for this specification is compatibility with existing practices.  Chair of the VFX working group, Horst Sarubin of Universal Pictures, said: “Our studio is committed to being at the forefront of designing best industry practices to modernize and simplify workflows, and we believe this white paper succeeded in building a new foundation for tools to transfer files in the most efficient manner.”

This specification is compatible with other initiatives such as the Visual Effects Society (VES) Transfer Specifications. “We wanted to make it as seamless as possible for everyone to adopt this specification,” said working group co-chair and ETC@USC’s Erik Weaver. “To ensure all perspectives were represented we created a team of industry experts familiar with the handling of these materials and collaborated with a number of industry groups.”

“Collaboration between MovieLabs and important industry groups like the ETC is critical to implementing the 2030 Vision,” said Craig Seidel, SVP of MovieLabs. “This specification is a key step in defining the foundations for better software-defined workflows. We look forward to continued partnership with the ETC on implementing other critical elements of the 2030 Vision.”

The specification is available online for anyone to use.

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