News Stories

Toshiba to Release Glasses Free 3D Notebook

Can display glasses-free 3D image or video in one window, with 2D content running in another!

[by Mark Kurlyandchikwww.dailytech.com]

 

 

Like it or not, the 3D fad isn’t going anywhere anytime soon.

Yesterday, we gave you a roundup of LG G-Slate reviews. The device captures 3D video, but requires 3D glasses for playback. The upcoming HTC EVO 3D smartphone, though, offers a glasses-free 3D experience, much like the just-announced Toshiba dynabook Qosmio T851/D8CR notebook.

Toshiba unveiled “the world’s first glasses-free 3D notebook PC able to display 3D and 2D content at the same time on one screen” today in a press release. Users will be able to watch glasses-free 3D content in one window, while browsing the web, sending email, or performing other 2D duties in another window.

In addition to the glasses-free experience, which Toshiba has accomplished using “face-tracking” and “active lens” functions that use the device’s webcam to track a user’s eyes, the notebook also has a 2D to 3D function. “With SpursEngine™, a dedicated image processor with advanced performance derived from the multi-core technology of the Cell Broadband Engine™, dynabook Qosmio T851/D8CR boasts 2D to 3D real-time conversion technology that allows users to enjoy high-quality 3D images generated from 2D terrestrial, BS and 110 CS digital broadcasts,” the release says.

The Toshiba notebook launches in Japan in late July. No pricing or State-side availability has been announced.

See the original post here: http://www.dailytech.com/Toshiba+to+Release+Glasses+Free+3D+Notebook/article21421c.htm

YOUTUBE CHANNELS

Our Youtube channel can be found here
Watch the vNAB videos below

SOUNDCLOUD TALKS

MISSION

  • To advance technology and innovation within the entertainment industry
  • To provide a neutral setting for the entertainment industry, technology and electronics companies and to identify and discuss pressing issues
  • To understand the impact of technology on the consumer experience and the creative process
  • To connect and leverage the University of Southern California’s extensive research facilities, faculty and student body with companies
  • To provide insight about emerging consumer habits
  • To convene industry peer groups and partners to share knowledge and experience
  • To create an environment for testing and evaluation of proposed technology solutions
  • To help identify new business models for the entertainment industry
  • To improve the consumer experience and advance the art of entertainment as the 21st century unfolds

ETC Events

 

ETC Quarterly Board Meeting (closed meeting)
(March 6)


ETC Quarterly All Members Meeting (closed meeting)
(March 21)