News Stories

Ghost in Shell SAC, Hipira, Final Fantasy XIII Win 3D Awards [International 3D Society]

[Anime News Network]

The Japanese Committee of the International 3D Society honoredGhost in the Shell S.A.C. Solid State Society 3DHipira: The Little Vampire, and Final Fantasy XIII in the first annual “International 3D Awards Lumiere Japan” on Thursday. The awards recognize exceptional works in various categories such as film, television,documentaries, and advertising.

Read the full story here: http://www.animenewsnetwork.com/news/2011-10-22/ghost-in-shell-sac-hipira-final-fantasy-xiii-win-3d-awards

HD World Explores Storage, Multiplatform Media, 3D

[TV Technology]

Next week broadcast and media entertainment professionals converge on the Jacob K. Javits Convention Center in New York City for HD World. Held Oct. 12–13, the show has joined forces with the SATCON and 3D World shows under the umbrella of Content & Communications World (CCW).  …

The HD Content Creation, Management & Production track, which offers sessions on content acquisition and distribution formats; cloud computing; media accessibility; mobile production and the CALM Act.

The 3D World track, which takes a look at the 3D of tomorrow, with or without glasses; achieving 3D on a budget; and 3D sports and live entertainment.

The Multi-Platform Content & Distribution track, which features the latest news in Mobile DTV; multiplatform devices and content everywhere; and maximizing your return through social media.

The Image Acquisition & Digital Cinematography track, which demystifies 4K resolution; explores efficient lighting technologies; and delves into file-based storage and workflows from acquisition through post production.

The Post-Production & Workflow Integration track, during which attendees will find sessions on opportunities and trends in VFX; succeeding through collaboration in production and post; and will learn how post pros deal with multiple acquisition formats.

CCW kicks off with the keynote “Your World in 3D: Separating the Facts from the Hype.” The presentation explores the technical, financial and evolving world of 3D. Speakers include Jim Chabin, CEO of International 3D Society; Buzz Hays, senior vice president and 3D producer at Sony Pictures Technologies and chairman at International 3D Society; and John Cassy, director of Sky 3D and British Sky Broadcasting.  …

Exhibit Hall hours are 10 a.m.–6 p.m. on Oct. 12 and 10 a.m.–5 p.m. on Oct. 13.

To register for the event, visit www.ccwexpo.com/register.asp

See the full story here: http://www.tvtechnology.com/article/125032

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Specification for Naming VFX Image Sequences Released

ETC’s VFX Working Group has published a specification for best practices naming image sequences such as plates and comps. File naming is an essential tool for organizing the multitude of frames that are inputs and outputs from the VFX process. Prior to the publication of this specification, each organization had its own naming scheme, requiring custom processes for each partner, which often resulted in confusion and miscommunication.

The new ETC@USC specification focuses primarily on sequences of individual images. The initial use case was VFX plates, typically delivered as OpenEXR or DPX files. However, the team soon realized that the same naming conventions can apply to virtually any image sequence. Consequently, the specification was written to handle a wide array of assets and use cases.

To ensure all requirements are represented, the working group included over 2 dozen participants representing studios, VFX houses, tool creators, creatives and others.  The ETC@USC also worked closely with MovieLabs to ensure that the specification could be integrated as part of their 2030 Vision.

A key design criteria for this specification is compatibility with existing practices.  Chair of the VFX working group, Horst Sarubin of Universal Pictures, said: “Our studio is committed to being at the forefront of designing best industry practices to modernize and simplify workflows, and we believe this white paper succeeded in building a new foundation for tools to transfer files in the most efficient manner.”

This specification is compatible with other initiatives such as the Visual Effects Society (VES) Transfer Specifications. “We wanted to make it as seamless as possible for everyone to adopt this specification,” said working group co-chair and ETC@USC’s Erik Weaver. “To ensure all perspectives were represented we created a team of industry experts familiar with the handling of these materials and collaborated with a number of industry groups.”

“Collaboration between MovieLabs and important industry groups like the ETC is critical to implementing the 2030 Vision,” said Craig Seidel, SVP of MovieLabs. “This specification is a key step in defining the foundations for better software-defined workflows. We look forward to continued partnership with the ETC on implementing other critical elements of the 2030 Vision.”

The specification is available online for anyone to use.

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