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Sky Italia first 3D movies, sports

[Advanced Television]

Sky Italia is launching an ad-hoc 3D channel on September 6, with movies, entertainment and sports featuring heavily. The hope is that the channel will become a driving force for sales of 3D TV devices, which are still rare in Italy.

Subscribers equipped with an HD set-top box and special glasses, will be able to watch movie premieres in 3D, along with first-run programmes from the traditional 2D Sky channels, as well as documentaries and concerts by international artists.

The lion’s share of the programming will be devoted to sports, with more than 100 live events announced. …

Read the full story here: http://www.advanced-television.com/index.php/2011/08/25/sky-italia-first-3d-movies-sports/

3net launching 3D kids block

 

[Press Release – Television Broadcast International]

3net, the 3D broadcaster operated by Sony, Discovery and IMAX, is launching a kids block with more than 30 hours of 3D content. 

This marks the first 3D kids block to launch internationally. 

3Net has commissioned two new animated 3D series; Bolts & Blip, a robot sports series that is produced by Toonbox Entertainment in partnership with South Korean producer Red Rover, and Dream Defenders, an action series following two twins Zane and Zoey that is produced by Tiny Island Productions. 

The block, which is titled 3net Three Dee Kids, will also aired live action series Feeding Time and format Puppy Bowl as well as a raft of movies from Sony Pictures. It will launch in October. 

“The announcement of a dedicated programming block for kids 7-12 and their families marks another important step forward in our mission to provide compelling, diverse and original 3D television content to the broadest audience of consumers possible,” said Tom Cosgrove, president and CEO, 3net.

See the original post here: http://tbivision.com/article.php?category=5&article=2328

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Specification for Naming VFX Image Sequences Released

ETC’s VFX Working Group has published a specification for best practices naming image sequences such as plates and comps. File naming is an essential tool for organizing the multitude of frames that are inputs and outputs from the VFX process. Prior to the publication of this specification, each organization had its own naming scheme, requiring custom processes for each partner, which often resulted in confusion and miscommunication.

The new ETC@USC specification focuses primarily on sequences of individual images. The initial use case was VFX plates, typically delivered as OpenEXR or DPX files. However, the team soon realized that the same naming conventions can apply to virtually any image sequence. Consequently, the specification was written to handle a wide array of assets and use cases.

To ensure all requirements are represented, the working group included over 2 dozen participants representing studios, VFX houses, tool creators, creatives and others.  The ETC@USC also worked closely with MovieLabs to ensure that the specification could be integrated as part of their 2030 Vision.

A key design criteria for this specification is compatibility with existing practices.  Chair of the VFX working group, Horst Sarubin of Universal Pictures, said: “Our studio is committed to being at the forefront of designing best industry practices to modernize and simplify workflows, and we believe this white paper succeeded in building a new foundation for tools to transfer files in the most efficient manner.”

This specification is compatible with other initiatives such as the Visual Effects Society (VES) Transfer Specifications. “We wanted to make it as seamless as possible for everyone to adopt this specification,” said working group co-chair and ETC@USC’s Erik Weaver. “To ensure all perspectives were represented we created a team of industry experts familiar with the handling of these materials and collaborated with a number of industry groups.”

“Collaboration between MovieLabs and important industry groups like the ETC is critical to implementing the 2030 Vision,” said Craig Seidel, SVP of MovieLabs. “This specification is a key step in defining the foundations for better software-defined workflows. We look forward to continued partnership with the ETC on implementing other critical elements of the 2030 Vision.”

The specification is available online for anyone to use.

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