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immersive 3D sound for cinema (whitepaper)

[Philip Lelyveld comment: this is a lengthy, easy to read white paper describing IMM Sound’s technology.]

[immsound whitepaper]

….  the resulting imm 3D soundtrack can be straightforwardly reproduced in any layout, or converted to the corresponding multi-channel format, from stereo and 5.1, to 14.1 or 23.1, with absolute respect to the original dynamics, and absence of downmix problems.

Further creative processes that are much simpler and powerful in channel-free workflows are the use of 3D reverberations and 3D ambient sounds, which often provide realism and naturalness hard to create purely in post-production.

We shall conclude this section describing the final steps of distribution and playback, which follows a fully DCI compatible process [3]. imm 3D soundtracks are mastered and exported to a digital support, like a hard-drive. Alongside, 5.1 and 7.1 versions can be created and monitored automatically from the imm 3D soundtrack.  …

Read the full whitepaper here: http://immsound.com/download/0112_immWhitePaper.pdf

IOSONO Brings 3D Sound to Berlin Fashion Week

[entertainment technology now]

January marked the successful premiere of spatial sound in the world of fashion. At the Mercedes-Benz Fashion Week Berlin IOSONO 3D sound created a stunning surrounding for the presentation of German designer Sissi Goetze’s Autumn/Winter 2012/13 collection.

“The amazing sound certainly completed my presentation and made it even more special. I really enjoyed it and the result is beyond my expectations,” says Goetze, known for her minimal and youthful, yet sophisticated menswear collections.  …

Berlin based sound design studio Taucher Sound Environments created the show sound that combined hip hop classics with ambient sounds and special 3D effects. For the show, IOSONO’s Spatial Audio Processor IPC 100 and 25 loudspeakers by Meyer Sound and K&F filled the studio inside the Fashion Tent with vivid soundscapes rounding off the presentation of Goetze’s new collection. …

See the full story here: http://www.etnow.com/news/2012/2/iosono-brings-3d-sound-to-berlin-fashion-week

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Specification for Naming VFX Image Sequences Released

ETC’s VFX Working Group has published a specification for best practices naming image sequences such as plates and comps. File naming is an essential tool for organizing the multitude of frames that are inputs and outputs from the VFX process. Prior to the publication of this specification, each organization had its own naming scheme, requiring custom processes for each partner, which often resulted in confusion and miscommunication.

The new ETC@USC specification focuses primarily on sequences of individual images. The initial use case was VFX plates, typically delivered as OpenEXR or DPX files. However, the team soon realized that the same naming conventions can apply to virtually any image sequence. Consequently, the specification was written to handle a wide array of assets and use cases.

To ensure all requirements are represented, the working group included over 2 dozen participants representing studios, VFX houses, tool creators, creatives and others.  The ETC@USC also worked closely with MovieLabs to ensure that the specification could be integrated as part of their 2030 Vision.

A key design criteria for this specification is compatibility with existing practices.  Chair of the VFX working group, Horst Sarubin of Universal Pictures, said: “Our studio is committed to being at the forefront of designing best industry practices to modernize and simplify workflows, and we believe this white paper succeeded in building a new foundation for tools to transfer files in the most efficient manner.”

This specification is compatible with other initiatives such as the Visual Effects Society (VES) Transfer Specifications. “We wanted to make it as seamless as possible for everyone to adopt this specification,” said working group co-chair and ETC@USC’s Erik Weaver. “To ensure all perspectives were represented we created a team of industry experts familiar with the handling of these materials and collaborated with a number of industry groups.”

“Collaboration between MovieLabs and important industry groups like the ETC is critical to implementing the 2030 Vision,” said Craig Seidel, SVP of MovieLabs. “This specification is a key step in defining the foundations for better software-defined workflows. We look forward to continued partnership with the ETC on implementing other critical elements of the 2030 Vision.”

The specification is available online for anyone to use.

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