News Stories

Microsoft demos Kinect-powered transparent 3D desktop

[Philip Lelyveld comment: true 3D interactivity. Watch the video below.]

[Wired UK]

Researchers at Microsoft’s Applied Sciences Group have used a transparent OLED screen, a Kinect and “some software magic” to build a prototype 3D desktop you can manipulate with your hands.

The demonstration shows a pop-up monitor arm, which holds a see-through Samsung display. The user puts their hands behind the screen, and a Kinect — Microsoft’s body-tracking camera for Xbox 360 — detects finger movements and gestures.

This allows you to rifle through a digital filing cabinet of windows and documents, and use a pinch gesture to make a window fill the screen. …

The prototype also uses Kinect for head-tracking, so as you look around the screen the 3D perspective changes. This lets you size-up a stack of documents just by tilting your head and seeing how far the digital pile goes into the distance. …

See the full story here: http://www.wired.co.uk/news/archive/2012-02/28/microsoft-see-through-3d-desktop

 

Matthew Bourne's Swan Lake Screens in 3D for One Night in U.S. Cinemas

[Press Release]

NCM Fathom Events and More2Screen present Matthew Bourne’s re-interpretation of one of ballet’s classic stories, Swan Lake in 3D, shown exclusively in RealD™ 3D, in select theaters on Tuesday, March 20 at 7:30 p.m. local time.

Perhaps best-known for replacing the traditional female corps de ballet with a menacing male ensemble, Swan Lake in 3D was pre-recorded at Sadler’s Wells, London in 2011 with a stellar cast including the magnificent Richard Winsor as the lead Swan/Stranger, Dominic North as The Prince and Nina Goldman as The Queen. Edgy and dramatic, Bourne’s Swan Lake tells the eternal story of tragic and forbidden love with dynamic, modern day flair, making this production a one-of-a-kind experience for ballet and performing arts fans alike.

Tickets are available at participating theater box offices and online at www.FathomEvents.com. For a complete list of theater locations and prices, visit the NCM Fathom Events website (theaters and participants are subject to change). This presentation will be broadcast to select movie theaters through NCM’s exclusive Digital Broadcast Network.

“I’m delighted that by using the cutting-edge 3-D technology now available we’ve created a superb new version of this hugely popular production that immediately engages the audience, pulling them into the action on stage and giving them instant involvement with the characters,” said Matthew Bourne. “Screening in cinemas will take Swan Lake to the far reaches of the globe which is an incredibly exciting prospect in this 25th anniversary year of our dance company, New Adventures.”

With more than 30 international theatre awards including three Tonys® and an Olivier, Swan Lake has been acclaimed as a landmark achievement on the stage, becoming the longest running ballet in the West End and on Broadway. This is the first time the production has been filmed in 3–D and is the world’s first 3–D Swan Lake.

“The multi-camera 3-D production creates a unique experience that will draw movie theater audiences onto the stage with dramatic realism during this special Fathom event,” said Dan Diamond, senior vice president of NCM Fathom Events.

NCM Fathom Events and More2Screen presented GISELLE IN 3D, the world’s first 3-D ballet, in select U.S. theaters in July 2011.

See the original post here: http://movies.broadwayworld.com/article/Matthew-Bournes-Swan-Lake-in-Screens-in-3D-for-One-Night-in-US-Cinemas-20120227

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Specification for Naming VFX Image Sequences Released

ETC’s VFX Working Group has published a specification for best practices naming image sequences such as plates and comps. File naming is an essential tool for organizing the multitude of frames that are inputs and outputs from the VFX process. Prior to the publication of this specification, each organization had its own naming scheme, requiring custom processes for each partner, which often resulted in confusion and miscommunication.

The new ETC@USC specification focuses primarily on sequences of individual images. The initial use case was VFX plates, typically delivered as OpenEXR or DPX files. However, the team soon realized that the same naming conventions can apply to virtually any image sequence. Consequently, the specification was written to handle a wide array of assets and use cases.

To ensure all requirements are represented, the working group included over 2 dozen participants representing studios, VFX houses, tool creators, creatives and others.  The ETC@USC also worked closely with MovieLabs to ensure that the specification could be integrated as part of their 2030 Vision.

A key design criteria for this specification is compatibility with existing practices.  Chair of the VFX working group, Horst Sarubin of Universal Pictures, said: “Our studio is committed to being at the forefront of designing best industry practices to modernize and simplify workflows, and we believe this white paper succeeded in building a new foundation for tools to transfer files in the most efficient manner.”

This specification is compatible with other initiatives such as the Visual Effects Society (VES) Transfer Specifications. “We wanted to make it as seamless as possible for everyone to adopt this specification,” said working group co-chair and ETC@USC’s Erik Weaver. “To ensure all perspectives were represented we created a team of industry experts familiar with the handling of these materials and collaborated with a number of industry groups.”

“Collaboration between MovieLabs and important industry groups like the ETC is critical to implementing the 2030 Vision,” said Craig Seidel, SVP of MovieLabs. “This specification is a key step in defining the foundations for better software-defined workflows. We look forward to continued partnership with the ETC on implementing other critical elements of the 2030 Vision.”

The specification is available online for anyone to use.

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