News Stories

Sky Arts increases its 3D coverage of Isle of Wight Festival

[Televisual]

Sky Arts is increasing its 3D coverage of the Isle of Wight Festival, broadcasting live for six hours a day throughout the festival on Sky Arts and Sky 3D.

As the Festival’s broadcast partner, Sky Arts and Sky 3D will cover the biggest acts, headlines and longer sets from the main stage, big top and garden stage, together with live acts and backstage gossip from Sky’s onsite studio. Last year the festival was the first summer festival in the world to be broadcast live in 3D on Sky 3D.  ..

This year’s festival features:

Friday: Tom Petty Heartbreakers, Elbow, Example, Noah & The Whale and Feeder.
Saturday: Pearl Jam, Biffy Clyro, Tinie Tempah, Jessie J, Labrinth and Madness.
Sunday: Bruce Springsteen and the E Street Band, Noel Gallagher’s High Flying Birds, The Vaccines, Band of Skulls and Joan Armatrading.

More than 75,000 people are expected to attend.  …

Read the full story here: http://www.televisual.com/news-detail/Sky-Arts-increases-its-3D-coverage-of-Isle-of-Wight-Festival_nid-1174.html

Apple patents eye-tracking 3D technology for iPhone, iPad, or Mac

[Geek]

…  The patent details a method of using a device’s accelerometer, GPS, compass, and gyrometer to establish a precise point in space for the device. It would then locate the user’s eyes (presumably with the front-facing camera) and combine all of this data to create a precise presentation of 3D content.

The patent continues to display how Apple could use layers of UI elements to contribute to the 3D effect. You may not have noticed, but icons on iOS devices’ homescreens have subtle drop shadows. One simple example of this tech would be to adjust (in real time) the position of the drop shadow in relation to the icon. Voila: instant 3D.

One of the coolest parts of Apple’s patent is that the 3D would be activated with a 3D gesture.  …

Read the full story here: http://www.geek.com/articles/mobile/apple-patents-eye-tracking-3d-technology-for-iphone-ipad-or-mac-2012029/

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Specification for Naming VFX Image Sequences Released

ETC’s VFX Working Group has published a specification for best practices naming image sequences such as plates and comps. File naming is an essential tool for organizing the multitude of frames that are inputs and outputs from the VFX process. Prior to the publication of this specification, each organization had its own naming scheme, requiring custom processes for each partner, which often resulted in confusion and miscommunication.

The new ETC@USC specification focuses primarily on sequences of individual images. The initial use case was VFX plates, typically delivered as OpenEXR or DPX files. However, the team soon realized that the same naming conventions can apply to virtually any image sequence. Consequently, the specification was written to handle a wide array of assets and use cases.

To ensure all requirements are represented, the working group included over 2 dozen participants representing studios, VFX houses, tool creators, creatives and others.  The ETC@USC also worked closely with MovieLabs to ensure that the specification could be integrated as part of their 2030 Vision.

A key design criteria for this specification is compatibility with existing practices.  Chair of the VFX working group, Horst Sarubin of Universal Pictures, said: “Our studio is committed to being at the forefront of designing best industry practices to modernize and simplify workflows, and we believe this white paper succeeded in building a new foundation for tools to transfer files in the most efficient manner.”

This specification is compatible with other initiatives such as the Visual Effects Society (VES) Transfer Specifications. “We wanted to make it as seamless as possible for everyone to adopt this specification,” said working group co-chair and ETC@USC’s Erik Weaver. “To ensure all perspectives were represented we created a team of industry experts familiar with the handling of these materials and collaborated with a number of industry groups.”

“Collaboration between MovieLabs and important industry groups like the ETC is critical to implementing the 2030 Vision,” said Craig Seidel, SVP of MovieLabs. “This specification is a key step in defining the foundations for better software-defined workflows. We look forward to continued partnership with the ETC on implementing other critical elements of the 2030 Vision.”

The specification is available online for anyone to use.

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