- Description of all major 3D display technologies including:
- Technologies that require active or passive glasses
- Autostereoscopic technologies requiring no glasses
- Volumetric technologies
- Technologies compatible with existing video distribution systems
- Technologies suitable for displays from cellphone-sized to giant cinema screens
- 3D image generation including:
- Computer graphics and CAD
- 3D camera systems
- 2D to 3D conversion
- 3D video formats, especially those backward-compatible with the existing video infrastructure
- 3D applications and markets
- Forecasts of the use of 3D display technology in 20+ markets through 2011
- Opportunity analysis for 3D broken down by application, display size and display technology
- Roadmaps for technology improvements needed to increase 3D market penetration
- A list of 650+ companies, universities, consortia and standards bodies involved in 3D display technology
- Brief profiles of 26 companies producing 3D displays
- View the complete table of contents
An example of the type of data that can be found in this new report is shown in the graphic below. This graph shows the Large Screen (>40”) market forecast for 3D displays through 2011. Most of these displays are currently projection systems although LCD flat panel displays are expected to penetrate the lower size ranges in this category before 2011. These displays are currently used mainly for cinema, data visualization, corporate branding and education. The forecast represents the revenue realized by the 3D industry as a result of retrofit/add-on 3D capabilities or dedicated systems.