[Excerpt]
Q: How has 3D gaming developed in the last year?
Mick Hocking: We’ve had a really good first year with 3D. We’ve launched more than 50 games supporting 3D, and obviously all of our 3D upgrades to PlayStation 3 are free – if you’re connected then you’ve already got them all. We can play back games, 3D movies, 3D mp4s, and 3D photos with our PlayMemories app.
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Q: It sounds like quite a lot to take in, like it’s more than something you can dump in over an afternoon and then – bam – it’s 3D.
MH: There’s definitely knowledge that you need to acquire, but the good thing is that developers tend to be extremely good at learning new things and they can pick it up very, very quickly once we start training them.
In terms of the investment, it’s actually a very low to put great 3D into your game. In the last twelve months we haven’t seen a team go above 2% of their dev budget, and a lot of them are about half a percent.
It’s important to get it right. It’s a new creative medium – it’s not just ‘add depth’ – and you have to implement it as a new creative medium and understand what you’re doing. But doing that doesn’t take that long.
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Read the full interview here: http://www.videogamer.com/ps3/uncharted_3/news/is_there_going_to_be_an_avatar_of_3d_games.html