News Stories

Insight Media Releases 2011 Autostereoscopic 3D Digital Signage Report

[Press Release]

Insight Media, a leader in emerging display technologies and markets, has released its latest report titled: 2011 Autostereoscopic 3D Digital Signage Report. It is an evaluation of glasses-free autostereoscopic 3D display technology, solutions and opportunities in digital signage.

The ability to capture someone’s attention with an image that literally pops off the screen is very compelling — especially for advertisers, which is why there is interest in this technology. But many in the industry want to understand the state of development. This report addresses that need.

“The objective of the report was to try to answer as many questions as we could think of about this industry from multiple points of view,” noted Chris Chinnock, President of Insight Media. “What do AS-3D display makers, system integrators, content creators, advertisers or network operators want to know? This approach led us to structure the report in such a way as to address these needs.”

Dale Maunu, Lead Analyst on the report noted, “AS-3D solutions can be very compelling if the content is well created, matched to the AS-3D display and placed to maximize effect, but it can also be done poorly, which means you need to work with experienced suppliers. The market is small today, but advancements are coming quickly from many directions that could change the dynamics of this market rather quickly. As awareness of 3D grows, customers will begin to ask about this, so you should be prepared.”

Major sections of the report analyze and discuss:

  • AS-3D Display Technology — basics of operation, pros and cons and advancements in development
  • Multi-view AS-3D Content Creation — The cause of headaches and nausea, rules for good 3D content creation, methods for stereoscopic and multi-view autostereoscopic content creation, choices and trade-offs.
  • System Integration — Building blocks of an AS-3D digital signal solution, Content Management Systems, playback devices and file formats for AS-3D, distribution requirements of AS-3D content, physical placement of the sign.
  • Case Studies — Three case studies are included to bring home this learning.
  • AS-3D Market Opportunity — Differences between 2D and 3D digital signage, business models and value propositions, addressing the market and assessing the market via our proprietary “Meets Expectations” analysis to help understand how solutions meet the needs of end users.
  • Venue Analysis — Apply “Meets Expectations” analysis to 16 different venues:
    • Banks
    • Casinos
    • Cinema Lobbies
    • Corporate Lobbies
    • Gas Stations and Convenience Stores
    • Higher Education
    • Museums
    • Professional Offices
    • Rental and Staging
    • Retail — Auto Dealers
    • Retail — Electronics
    • Retail — Kiosk
    • Retail — Other
    • Shopping Malls
    • Sports Venues
    • Theme Parks
  • Forecast Analysis — Establish the total available market in these venues, evaluate 2D signage penetration to guide development of AS-3D penetration rates. Develop Expected, Conservative and Optimistic forecasts.

The report is available immediately as a PDF file under a site license agreement for $1,997.

For complete report details and Table of Contents, please go to:http://insightmedia.info/reports/2011as3d_details.php.

More Information: info@insightmedia.info

Variety 3D Entertainment Summit (NYC)

FEATURED SPEAKERS:

Jeffrey Katzenberg, CEO and President of DreamWorks Animation SKG
M. Night Shyamalan, Writer-Director
Chris Cookson,
President of Sony Pictures Technologies Sony Pictures Entertainment
John Rubey,
President, AEG Network LIVE
Bob Dowling,
Co-Producer & Conference Chairperson, 3D Entertainment Summit
Neil Stiles,
President, Variety
Michael V. Lewis, Chairman/CEO and Co-Founder, RealD
David BishopPresident, Sony Pictures Home Entertainment; VP, DEG: The Digital Entertainment Group
Bryan Burns, Vice President, Strategic Business Planning and Development, ESPN

3D Entertainment Summit Offers:
  • Fresh insights
  • Provocative discussions
  • Innovative and interactive forums
  • Cutting-edge technology solutions
  • Top business issues impacting 3D entertainment
  • Intimate environment; highly conducive to interacting with clients and potential partners
  •  

  • Networking with the who’s who in the 3D industry including influential members of the press, analysts and investors

Additional Speakers include:
Alec Shapiro, Sony Electronics; Cha
rlotte Jones, Screen Digest; David CohenVariety; Patrick Naud; Ubisoft; Greg Foster, IMAX Corporation; Sandy Climan, 3ality DigitalMichael Cai, Interpret, LLC; Jonathan Dern, Cinedigm; Lorne Lanning, OddWorld Inhabitants;Ken Venturi, NCM MediaNetworks, Andrew Stucker, Sony Electronics Digital Systems, Bruce Rogers, Producer; Steven Poster, International Cinematographers Guild…Plus many others. (Click herefor a complete list of speakers)

See more information here:  http://ny.3d-summit.com/Default.aspx?id=8c82bd26-9f9c-4fbf-85d8-7cda2ae6e7e1

< PREVIOUS ARTICLES NEXT ARTICLES >

Specification for Naming VFX Image Sequences Released

ETC’s VFX Working Group has published a specification for best practices naming image sequences such as plates and comps. File naming is an essential tool for organizing the multitude of frames that are inputs and outputs from the VFX process. Prior to the publication of this specification, each organization had its own naming scheme, requiring custom processes for each partner, which often resulted in confusion and miscommunication.

The new ETC@USC specification focuses primarily on sequences of individual images. The initial use case was VFX plates, typically delivered as OpenEXR or DPX files. However, the team soon realized that the same naming conventions can apply to virtually any image sequence. Consequently, the specification was written to handle a wide array of assets and use cases.

To ensure all requirements are represented, the working group included over 2 dozen participants representing studios, VFX houses, tool creators, creatives and others.  The ETC@USC also worked closely with MovieLabs to ensure that the specification could be integrated as part of their 2030 Vision.

A key design criteria for this specification is compatibility with existing practices.  Chair of the VFX working group, Horst Sarubin of Universal Pictures, said: “Our studio is committed to being at the forefront of designing best industry practices to modernize and simplify workflows, and we believe this white paper succeeded in building a new foundation for tools to transfer files in the most efficient manner.”

This specification is compatible with other initiatives such as the Visual Effects Society (VES) Transfer Specifications. “We wanted to make it as seamless as possible for everyone to adopt this specification,” said working group co-chair and ETC@USC’s Erik Weaver. “To ensure all perspectives were represented we created a team of industry experts familiar with the handling of these materials and collaborated with a number of industry groups.”

“Collaboration between MovieLabs and important industry groups like the ETC is critical to implementing the 2030 Vision,” said Craig Seidel, SVP of MovieLabs. “This specification is a key step in defining the foundations for better software-defined workflows. We look forward to continued partnership with the ETC on implementing other critical elements of the 2030 Vision.”

The specification is available online for anyone to use.

Oops, something went wrong.