News Stories

XPAND 3D Named Official 3D Partner of CeBIT 2011

Underscoring its global market leadership in active 3D technology for home, cinema and education applications, XPAND 3D today announced that it has been named the official 3D partner of CeBIT 2011, the world¿s largest trade exposition.

CeBIT takes place at the Exhibition Grounds in Hannover, Germany from March 1 ¿ 5, 2011. It is the digital industry¿s largest, most international event, drawing approximately 400,000 attendees each year. Each day of the Expo, XPAND 3D will present a variety of educational, documentary and entertainment content that showcases the excitement and realism of 3D at its best. In addition, on March 3 at 4:00 PM, XPAND Head of Gaming and Retail, David Chechelashvili will give a presentation about current and upcoming trends in 3D TV and cinema and how the transition from 2D to the widespread acceptance of 3D is impacting consumers and the industry.

¿We are honored to be the official 3D partner of CeBIT,¿ said Chechelashvili. ¿With its focus on state-of-the-art and emerging technologies, CeBIT is the ideal venue for XPAND to demonstrate our unique range of 3D solutions, and we are committed to providing the most technologically advanced and effective 3D products available.¿

XPAND 3D is the only end to end 3D company in the world–from government agency 3D projects to 3D engineering, to 3D education, to 3D research to medical 3D applications, to 3D cinema entertainment, to consumer electronics solution and even to OEM and ODM 3D service. This unique line of business fits perfectly with CeBIT attendees which represent all these industries.

For more information on XPAND 3D glasses, please visit www.xpandcinema.com.

See the original PRESS RELEASE here: http://www.mromagazine.com/press-releases/story.aspx?id=4571431

 

ASUS to launch 3D Android tablet with quad-core CPU

ASUS may have already unleashed 3 Honeycomb-toting tablets at this year’s CES, but according to reports, the company is also planning to release a 3D slate with 4 times the speed of its earlier efforts.

According to Hi-Tech, who spoke to ASUS’ CEO Jerry Chen, the Taiwanese manufacturer is currently working on a 3D devices powered by NVIDIA’s upcoming quad-core CPU. Like the LG Optimus Pad, it’s expected to boast both a three-dimensional display and stereoscopic cameras, alongside Android 3.0 OS. Chen failed to mention the handset’s pricing or release date, although it’s expected to launch later this year.

As for the company’s smartphone plans, Chen revealed that all ASUS’ 2011 releases will run Google‘s Android OS. So, it looks like the Windows Phone 7-equipped ASUS E600 has been scrapped, then.

[Source: Unwired View]

Author Carly Page

See the original story here: http://www.dialtosave.co.uk/mobile/news/2011/03/04/asus-to-launch-3d-android-tablet-with-quad-core-cpu/

 

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Specification for Naming VFX Image Sequences Released

ETC’s VFX Working Group has published a specification for best practices naming image sequences such as plates and comps. File naming is an essential tool for organizing the multitude of frames that are inputs and outputs from the VFX process. Prior to the publication of this specification, each organization had its own naming scheme, requiring custom processes for each partner, which often resulted in confusion and miscommunication.

The new ETC@USC specification focuses primarily on sequences of individual images. The initial use case was VFX plates, typically delivered as OpenEXR or DPX files. However, the team soon realized that the same naming conventions can apply to virtually any image sequence. Consequently, the specification was written to handle a wide array of assets and use cases.

To ensure all requirements are represented, the working group included over 2 dozen participants representing studios, VFX houses, tool creators, creatives and others.  The ETC@USC also worked closely with MovieLabs to ensure that the specification could be integrated as part of their 2030 Vision.

A key design criteria for this specification is compatibility with existing practices.  Chair of the VFX working group, Horst Sarubin of Universal Pictures, said: “Our studio is committed to being at the forefront of designing best industry practices to modernize and simplify workflows, and we believe this white paper succeeded in building a new foundation for tools to transfer files in the most efficient manner.”

This specification is compatible with other initiatives such as the Visual Effects Society (VES) Transfer Specifications. “We wanted to make it as seamless as possible for everyone to adopt this specification,” said working group co-chair and ETC@USC’s Erik Weaver. “To ensure all perspectives were represented we created a team of industry experts familiar with the handling of these materials and collaborated with a number of industry groups.”

“Collaboration between MovieLabs and important industry groups like the ETC is critical to implementing the 2030 Vision,” said Craig Seidel, SVP of MovieLabs. “This specification is a key step in defining the foundations for better software-defined workflows. We look forward to continued partnership with the ETC on implementing other critical elements of the 2030 Vision.”

The specification is available online for anyone to use.

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