News Stories

WWE's All Stars Go 3D

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Earlier this year, WWE fans had the chance to bring the past and present of wrestling together with the debut of THQ’s WWE All Stars. The game ditched the simulation aspirations of Smackdown vs. RAW for a more over-the-top, arcade feel, with a roster that spanned WWE’s history. Now the game is headed to the Nintendo 3DS, complete with new modes, all previously offered DLC and local online play. …

The 3DS simply isn’t going to recreate the game’s visuals at the level of the consoles. This is to be expected and for the most part the game looks great in 2D or 3D – but the change is a bit jarring and the framerate stutters here and there. Compared to other 3DS titles, the game looks decent, but not great. Taking the All Stars concept and applying it to an engine really suited to the 3DS platform could likely achieve some great things in the future. …

Stay tuned to IGN for a full review as All Stars’ 3DS release date approaches on November 22, 2011.

Read the full story here: http://ds.ign.com/articles/120/1200483p1.html

Tetris Axis brings 3D to a classic

 

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… Unique to the 3DS version is, of course, the ability to play in stereoscopic 3D. You use the 3DS’s slide pad to rotate and tilt the board to your liking in 3D space. It’s window dressing, though; the 3D isn’t integral to game play.  …

There are numerous multiplayer options too, including a mode that allows eight 3DS owners to play from a single Tetris cartridge. Network infrastructure seems solid — in my week of test time, I never had trouble finding a match in World Battle mode.  …

See the full story here: http://blogs.canoe.ca/canoetech/video-games/tetris-axis-brings-3d-to-a-classic/#.TphZR3MVfJR

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Specification for Naming VFX Image Sequences Released

ETC’s VFX Working Group has published a specification for best practices naming image sequences such as plates and comps. File naming is an essential tool for organizing the multitude of frames that are inputs and outputs from the VFX process. Prior to the publication of this specification, each organization had its own naming scheme, requiring custom processes for each partner, which often resulted in confusion and miscommunication.

The new ETC@USC specification focuses primarily on sequences of individual images. The initial use case was VFX plates, typically delivered as OpenEXR or DPX files. However, the team soon realized that the same naming conventions can apply to virtually any image sequence. Consequently, the specification was written to handle a wide array of assets and use cases.

To ensure all requirements are represented, the working group included over 2 dozen participants representing studios, VFX houses, tool creators, creatives and others.  The ETC@USC also worked closely with MovieLabs to ensure that the specification could be integrated as part of their 2030 Vision.

A key design criteria for this specification is compatibility with existing practices.  Chair of the VFX working group, Horst Sarubin of Universal Pictures, said: “Our studio is committed to being at the forefront of designing best industry practices to modernize and simplify workflows, and we believe this white paper succeeded in building a new foundation for tools to transfer files in the most efficient manner.”

This specification is compatible with other initiatives such as the Visual Effects Society (VES) Transfer Specifications. “We wanted to make it as seamless as possible for everyone to adopt this specification,” said working group co-chair and ETC@USC’s Erik Weaver. “To ensure all perspectives were represented we created a team of industry experts familiar with the handling of these materials and collaborated with a number of industry groups.”

“Collaboration between MovieLabs and important industry groups like the ETC is critical to implementing the 2030 Vision,” said Craig Seidel, SVP of MovieLabs. “This specification is a key step in defining the foundations for better software-defined workflows. We look forward to continued partnership with the ETC on implementing other critical elements of the 2030 Vision.”

The specification is available online for anyone to use.

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