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LA Times quotes ETC@USC/CEA 3D Study

When a player scores a goal and runs off to the side, pulling off his shirt and waving it, you’ll see the depth of field behind him,” said Jonathan Pannaman, ESPN’s senior director of technology.

To be sure, the audience for the inaugural 3-D telecast will be limited. Fewer than 1 million sets in the U.S. are capable of displaying these newly dimensionalized images — which can be seen only with the aid of special glasses — out of 110 million households, according to the Consumer Electronics Assn.. And even this new generation of TVs requires a source for the 3-D signal, such as satellite service DirecTV or, on the East Coast, cable operator Comcast Corp.

Still, consumers are showing a growing appreciation for 3-D as more and more people experience it in theaters. About 1 in 4 adults online said they had watched a 3-D movie in the last year — and 40% said they preferred it over flat 2-D renditions of movie and television shows, according to a study conducted by the Entertainment and Technology Center at the University of Southern California for the electronics trade group.

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Pickup of Niagara Gazette story on 3DTV quoting Bryan

Such broadcasts include next month’s World Cup and a series of Yankees baseball games being telecast on YES Network via DirecTV. Having conducted tests on 3D viewing for the past 18 months, lab technician Bryan Gonzalez agrees with the magazine.

“I’m of the mindset that first-generation products are for people who are at the edge of consumer technology,” said Gonzalez, who runs the laboratories at the Entertainment Technology Center at the University of Southern California. “It really doesn’t hurt to wait.” The ETC is a branch of USC’s School of Cinematic Arts and was founded in 1993 in part by “Star Wars” creator George Lucas. The group’s goal is to educate consumers, businesspeople and industry leaders on the impact of new technology throughout the entertainment industry.

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Specification for Naming VFX Image Sequences Released

ETC’s VFX Working Group has published a specification for best practices naming image sequences such as plates and comps. File naming is an essential tool for organizing the multitude of frames that are inputs and outputs from the VFX process. Prior to the publication of this specification, each organization had its own naming scheme, requiring custom processes for each partner, which often resulted in confusion and miscommunication.

The new ETC@USC specification focuses primarily on sequences of individual images. The initial use case was VFX plates, typically delivered as OpenEXR or DPX files. However, the team soon realized that the same naming conventions can apply to virtually any image sequence. Consequently, the specification was written to handle a wide array of assets and use cases.

To ensure all requirements are represented, the working group included over 2 dozen participants representing studios, VFX houses, tool creators, creatives and others.  The ETC@USC also worked closely with MovieLabs to ensure that the specification could be integrated as part of their 2030 Vision.

A key design criteria for this specification is compatibility with existing practices.  Chair of the VFX working group, Horst Sarubin of Universal Pictures, said: “Our studio is committed to being at the forefront of designing best industry practices to modernize and simplify workflows, and we believe this white paper succeeded in building a new foundation for tools to transfer files in the most efficient manner.”

This specification is compatible with other initiatives such as the Visual Effects Society (VES) Transfer Specifications. “We wanted to make it as seamless as possible for everyone to adopt this specification,” said working group co-chair and ETC@USC’s Erik Weaver. “To ensure all perspectives were represented we created a team of industry experts familiar with the handling of these materials and collaborated with a number of industry groups.”

“Collaboration between MovieLabs and important industry groups like the ETC is critical to implementing the 2030 Vision,” said Craig Seidel, SVP of MovieLabs. “This specification is a key step in defining the foundations for better software-defined workflows. We look forward to continued partnership with the ETC on implementing other critical elements of the 2030 Vision.”

The specification is available online for anyone to use.

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