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Gamescom: Sony Panel Charts The Next 10 Years In Games

[GameSutra – excerpt]

Future Of Stereoscopic 3D

There was something of a debate on 3D. Said Hocking, who oversees 3D for Sony’s Worldwide studios, “The bulk of the titles will support 3D.” 

Santiago, on the other hand, would be “very considerate of the content we want to create,” before the studio would consider supporting 3D, “and how is this technology going to enhance or support or be integral to this experience… The great interactive experiences are when it all works together.”

She said, “I think a studio of our size could think of an amazing experience that would use that technology in a meaningful way, but I don’t want it to be another checkbox.”

Hocking agreed: “it must add to the experience… It won’t be that all games suit 3D.” However, he said “High quality 3D does really work very well.”

Yoshida extrapolated the idea of 3D further: “I think what people want is the whole graphic display, so your character can stand up and talk to you and you can chat.” Hocking said holographic games are “definitely feasible” in the next 10 years.

“What people want is a perfect human being in digital form,” said Yoshida. “It’s a human and it reacts to you like a human.”


Cerny also spoke up on the irrelevance of technology and the primacy of development: “These things don’t really touch the human heart, and I think that if we’re looking for growth in games we’re looking for something that doesn’t have to do with explosions spawning more explosions… That’s the kind of game that Kellee makes and that’s why I love them.”

Read the full article here: http://www.gamasutra.com/view/news/36649/Gamescom_Sony_Panel_Charts_The_Next_10_Years_In_Games.php

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