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Roundtable: 3D in the Home

A group of eight HPA Tech Retreat participants—from sectors including equipment manufacturers (i.e. displays) and postproduction–explored 3D in the home during a breakfast roundtable discussion on Friday.

The discussion began with participants naming what they believe are the minimum requirements to watching 3D at home. They included high quality and backward compatible.

On anaglyph, one said: “I can’t stand it, and wouldn’t watch it if I could.”

Dolby’s Guido Voltolina pointed out that as most content is 2D, for at least the next five years 3D may be a “special occasion.” Some questioned how consumers would justify the cost of the consumer equipment for such occasions; most agreed the content would be the key driver.

Many in the group believe gaming could be an enabler for 3D in the home, but some pointed out that the 3D game market so far has been very limited.

The group identified challenges, including production as well as  production and post equipment costs.

Discussion included which sports lend themselves to 3D. Some suggested the X-Games could be a great event for 3D coverage, while some questioned 3D coverage of hockey.

On 3D commercials: Will advertisers pay more for 3D? Will viewers remember the product or the commercial?

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