News Stories

Over 150 Industry Professionals Attend First Annual 3D Advertising Summit at Kerner Studios in San Rafael, CA

[by DMN Newswire]
There was nothing “unlucky” about Kerner Studios First Annual 3D Advertising Summit which was held on Friday the 13th. Over 150 industry professionals turned out to hear all about the impact of 3D on commercial production from some of the most experienced practitioners in the business.
The summit was kicked of with Kerner CEO Eric Edmeades explaining why the studio was hosting the event. “With the ever increasing advance of the 3D format, now is the time for the Bay Area advertising community to claim its place as a leader in 3D commercials production,” he proclaimed.
Attendees were then briefed as to the current state of 3D Advertising in the Cinema by Tony McIlwain, VP at Screenvision, and about the basics of how people “see 3D” by Keith Vidger of Sony Electronics, Inc. Next up to speak were noted Stereographers Grant Anderson, instructor at Sony 3D Technology Center, and Dave Gregory, an independent filmmaker, both of whom explained how to prepare for — and then execute — good 3D shots and how to best avoid the mistakes that can cause eye fatigue for viewers.
The morning wrapped with an opportunity for attendees to get some “hands on” experience with three types of 3D rig camera systems: A side by side Element Technica rig; A beamsplitter Kernercam 3D rig, and a Panasonic single body 3D camera.
The afternoon sessions focused on post production techniques, as Paul Grimshaw of Spy explained the impact of 3D on post, and Greg Maloney of Stereobox explained how 2D to 3D conversion works. These talks were followed by Michael Ching of Grantave Productions and John Nicolard of Fotokem, who shared their experiences on actual 3D projects, so that delegates could avoid certain pitfalls themselves.
The formal part of the day ended with the opportunity for attendees to ask questions of all the presenters in a panel discussion, Q and A format. Following this, the attendees enjoyed a post event reception, as business cards were exchanged and relationships were formed.
Tim Partridge, President of the Kerner Entertainment Group, and the Kerner “host” for the day, summed up the event. “I could not have been more pleased with how this summit went.  Our presenters shared an incredible amount of information from their own experiences, and the turn out was far better than we even had hoped for. The attendees included noted stereographers, camera crew, directors, producers and ad agency staff members, primarily based in Northern California, but we also had several folks from LA and out of state. There is clearly a need for these kinds of programs to exist and proliferate, and we hope to be able to repeat this one again next year.”

See the original post here: http://www.broadcastnewsroom.com/articles/viewarticle.jsp?id=1499841

TinTin 3D trailer

[By Anthony Pearson, Monsters and Critics]

We have added the glorious first trailer for Paramount Pictures upcoming adaptation Hergé “The Adventures of Tintin.” The film is directed by Steven Spielberg, produced by Peter Jackson and is set for release at the end of the year. 

The full title for the first of the “Tintin” series of movies is “The Adventures of Tintin: The Secret of the Unicorn.” It was shot with cutting edge motion capture and 3D technology.

It’s talented cast includes Jamie Bell (as Tintin), Daniel Craig, Andy Serkis, Simon Pegg, Nick Frost, Gad Elmaleh, Toby Jones, Mackenzie Crook, Cary Elwes, Daniel Mays, Tony Curran, Jacquie Barnbrook, Sebastian Roché and Gad Elmaleh.

Watch the teaser trailer below.

“The Adventures of Tintin: The Secret of the Unicorn” is released on 2D/3D & 3D IMAX screens across the US from December 23rd and the UK from October 26th. 

The film’s plot follows the adventures of Tintin – a reporter who puts his own life in jeopardy to get the good stories. Based on the hugely popular Herge Belgian comics.

The screenplay for “TThe Adventures of Tintin: The Secret of the Unicorn” was written by a dream team of Steven Moffat (Doctor Who), Edgar Wright (Shaun of the Dead, Hot Fuzz) and Joe Cornish (Attack the Block).

 

See the original post here: http://www.monstersandcritics.com/movies/news/article_1639661.php/Behold-the-gorgeous-new-teaser-trailer-for-The-Adventures-of-Tintin

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Specification for Naming VFX Image Sequences Released

ETC’s VFX Working Group has published a specification for best practices naming image sequences such as plates and comps. File naming is an essential tool for organizing the multitude of frames that are inputs and outputs from the VFX process. Prior to the publication of this specification, each organization had its own naming scheme, requiring custom processes for each partner, which often resulted in confusion and miscommunication.

The new ETC@USC specification focuses primarily on sequences of individual images. The initial use case was VFX plates, typically delivered as OpenEXR or DPX files. However, the team soon realized that the same naming conventions can apply to virtually any image sequence. Consequently, the specification was written to handle a wide array of assets and use cases.

To ensure all requirements are represented, the working group included over 2 dozen participants representing studios, VFX houses, tool creators, creatives and others.  The ETC@USC also worked closely with MovieLabs to ensure that the specification could be integrated as part of their 2030 Vision.

A key design criteria for this specification is compatibility with existing practices.  Chair of the VFX working group, Horst Sarubin of Universal Pictures, said: “Our studio is committed to being at the forefront of designing best industry practices to modernize and simplify workflows, and we believe this white paper succeeded in building a new foundation for tools to transfer files in the most efficient manner.”

This specification is compatible with other initiatives such as the Visual Effects Society (VES) Transfer Specifications. “We wanted to make it as seamless as possible for everyone to adopt this specification,” said working group co-chair and ETC@USC’s Erik Weaver. “To ensure all perspectives were represented we created a team of industry experts familiar with the handling of these materials and collaborated with a number of industry groups.”

“Collaboration between MovieLabs and important industry groups like the ETC is critical to implementing the 2030 Vision,” said Craig Seidel, SVP of MovieLabs. “This specification is a key step in defining the foundations for better software-defined workflows. We look forward to continued partnership with the ETC on implementing other critical elements of the 2030 Vision.”

The specification is available online for anyone to use.

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